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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

View file

@ -84,6 +84,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
Settings main_settings;
Settings *g_settings = &main_settings;
std::string g_settings_path;
// Global profiler
Profiler main_profiler;
@ -913,7 +914,7 @@ int main(int argc, char *argv[])
*/
// Path of configuration file in use
std::string configpath = "";
g_settings_path = "";
if(cmd_args.exists("config"))
{
@ -924,7 +925,7 @@ int main(int argc, char *argv[])
<<cmd_args.get("config")<<"\""<<std::endl;
return 1;
}
configpath = cmd_args.get("config");
g_settings_path = cmd_args.get("config");
}
else
{
@ -946,14 +947,14 @@ int main(int argc, char *argv[])
bool r = g_settings->readConfigFile(filenames[i].c_str());
if(r)
{
configpath = filenames[i];
g_settings_path = filenames[i];
break;
}
}
// If no path found, use the first one (menu creates the file)
if(configpath == "")
configpath = filenames[0];
if(g_settings_path == "")
g_settings_path = filenames[0];
}
// Initialize debug streams
@ -1193,7 +1194,7 @@ int main(int argc, char *argv[])
verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl;
// Create server
Server server(world_path, configpath, gamespec, false);
Server server(world_path, gamespec, false);
server.start(port);
// Run server
@ -1573,6 +1574,11 @@ int main(int argc, char *argv[])
}
if(menudata.errormessage != ""){
error_message = narrow_to_wide(menudata.errormessage);
continue;
}
//update worldspecs (necessary as new world may have been created)
worldspecs = getAvailableWorlds();
@ -1675,7 +1681,10 @@ int main(int argc, char *argv[])
// Break out of menu-game loop to shut down cleanly
if(device->run() == false || kill == true) {
g_settings->updateConfigFile(configpath.c_str());
if(g_settings_path != "") {
g_settings->updateConfigFile(
g_settings_path.c_str());
}
break;
}
@ -1694,7 +1703,6 @@ int main(int argc, char *argv[])
current_address,
current_port,
error_message,
configpath,
chat_backend,
gamespec,
simple_singleplayer_mode
@ -1749,8 +1757,8 @@ int main(int argc, char *argv[])
#endif // !SERVER
// Update configuration file
if(configpath != "")
g_settings->updateConfigFile(configpath.c_str());
if(g_settings_path != "")
g_settings->updateConfigFile(g_settings_path.c_str());
// Print modified quicktune values
{