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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu

This commit is contained in:
Kahrl 2013-08-11 04:09:45 +02:00
parent 6228d634fb
commit 4e1f50035e
153 changed files with 3725 additions and 3625 deletions

View file

@ -915,7 +915,6 @@ void the_game(
std::string address, // If "", local server is used
u16 port,
std::wstring &error_message,
std::string configpath,
ChatBackend &chat_backend,
const SubgameSpec &gamespec, // Used for local game,
bool simple_singleplayer_mode
@ -1001,7 +1000,7 @@ void the_game(
draw_load_screen(text, device, font,0,25);
delete[] text;
infostream<<"Creating server"<<std::endl;
server = new Server(map_dir, configpath, gamespec,
server = new Server(map_dir, gamespec,
simple_singleplayer_mode);
server->start(port);
}
@ -3340,7 +3339,7 @@ void the_game(
*/
{
TimeTaker timer("endScene");
endSceneX(driver);
driver->endScene();
endscenetime = timer.stop(true);
}