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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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153 changed files with 3725 additions and 3625 deletions
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "jmutexautolock.h"
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#include "main.h"
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#include <sstream>
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#include "filesys.h"
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#include "porting.h"
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#include "mapsector.h"
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#include "mapblock_mesh.h"
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@ -1356,8 +1357,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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std::istringstream is(datastring, std::ios_base::binary);
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//t3.stop();
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//m_env.printPlayers(infostream);
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//TimeTaker t4("player get", m_device);
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Player *player = m_env.getLocalPlayer();
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assert(player != NULL);
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