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[CSM] Add callback on open inventory (#5793)
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b9fb3cea33
commit
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6 changed files with 42 additions and 5 deletions
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@ -224,6 +224,27 @@ bool ScriptApiClient::on_item_use(const ItemStack &item, const PointedThing &poi
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return lua_toboolean(L, -1);
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}
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bool ScriptApiClient::on_inventory_open(Inventory *inventory)
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_inventory_open");
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std::vector<const InventoryList*> lists = inventory->getLists();
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std::vector<const InventoryList*>::iterator iter = lists.begin();
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lua_createtable(L, 0, lists.size());
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for (; iter != lists.end(); iter++) {
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const char* name = (*iter)->getName().c_str();
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lua_pushstring(L, name);
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push_inventory_list(L, inventory, name);
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lua_rawset(L, -3);
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}
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runCallbacks(1, RUN_CALLBACKS_MODE_OR);
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return lua_toboolean(L, -1);
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}
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void ScriptApiClient::setEnv(ClientEnvironment *env)
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{
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ScriptApiBase::setEnv(env);
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