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fixes
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3 changed files with 20 additions and 14 deletions
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@ -75,7 +75,7 @@ public:
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//! Turns the given array of local matrices into an array of global matrices
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//! by multiplying with respective parent matrices.
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void calculateGlobalMatrices(std::vector<core::matrix4> &matrices);
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void calculateGlobalMatrices(std::vector<core::matrix4> &matrices) const;
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//! Performs a software skin on this mesh based on the given joint matrices
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void skinMesh(const std::vector<core::matrix4> &animated_transforms);
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