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Move PP() and PP2() macros to basic_macros.h
Instead of redefining them everywhere.
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13 changed files with 50 additions and 58 deletions
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@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "subgame.h"
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#include "util/numeric.h"
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#include "util/thread.h"
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#include "util/basic_macros.h"
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#include "environment.h"
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#include "chat_interface.h"
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#include "clientiface.h"
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@ -41,8 +42,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <map>
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#include <vector>
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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class IWritableItemDefManager;
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class IWritableNodeDefManager;
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class IWritableCraftDefManager;
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