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Move PP() and PP2() macros to basic_macros.h

Instead of redefining them everywhere.
This commit is contained in:
Rogier 2016-12-13 23:16:26 +01:00 committed by paramat
parent 2f59a0c840
commit 4d4b8bb8a4
13 changed files with 50 additions and 58 deletions

View file

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/serialize.h"
#include "util/string.h"
#include "util/numeric.h"
#include "util/basic_macros.h"
#include "map.h"
#include "gamedef.h"
#include "nodedef.h"
@ -32,8 +33,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "inventory.h"
#include "mapblock.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
RollbackNode::RollbackNode(Map *map, v3s16 p, IGameDef *gamedef)
{