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World start time: Move to first full light (day night ratio = 1000) (#8410)
6125 is the time of first full light according to 'get_node_light()', and the time of first full light visually when basic shaders are on. This is the optimum default new world start time, taking all possible games into account. The previous time assumed a game similar to Minetest Game. Games should set this setting themselves according to their needs.
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2 changed files with 2 additions and 2 deletions
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@ -355,7 +355,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("csm_restriction_noderange", "0");
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settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
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settings->setDefault("time_speed", "72");
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settings->setDefault("world_start_time", "5250");
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settings->setDefault("world_start_time", "6125");
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settings->setDefault("server_unload_unused_data_timeout", "29");
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settings->setDefault("max_objects_per_block", "64");
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settings->setDefault("server_map_save_interval", "5.3");
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