mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap. Retrieving smaller slices of noise from the computation result as needed optimizes memory usage while maintaining a reasonable amount of CPU overhead.
This commit is contained in:
parent
c0edb8e313
commit
4c9a8a91c4
6 changed files with 178 additions and 4 deletions
|
@ -74,6 +74,10 @@ class LuaPerlinNoiseMap : public ModApiBase {
|
|||
static int l_get3dMap(lua_State *L);
|
||||
static int l_get3dMap_flat(lua_State *L);
|
||||
|
||||
static int l_calc2dMap(lua_State *L);
|
||||
static int l_calc3dMap(lua_State *L);
|
||||
static int l_getMapSlice(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue