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Remove dead code (#10845)

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rubenwardy 2021-01-22 15:09:26 +00:00 committed by GitHub
parent 67aa75d444
commit 4c76239818
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31 changed files with 8 additions and 331 deletions

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@ -1176,13 +1176,6 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
}
if (m_mesh[layer]) {
#if 0
// Usually 1-700 faces and 1-7 materials
std::cout << "Updated MapBlock has " << fastfaces_new.size()
<< " faces and uses " << m_mesh[layer]->getMeshBufferCount()
<< " materials (meshbuffers)" << std::endl;
#endif
// Use VBO for mesh (this just would set this for ever buffer)
if (m_enable_vbo)
m_mesh[layer]->setHardwareMappingHint(scene::EHM_STATIC);