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Handle texture filtering sanely to avoid blurriness (#16034)

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sfan5 2025-04-21 12:31:44 +02:00 committed by GitHub
parent 1c5776d13a
commit 4c4e296274
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8 changed files with 70 additions and 65 deletions

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@ -2106,7 +2106,7 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc
# World-aligned textures may be scaled to span several nodes. However,
# the server may not send the scale you want, especially if you use
# a specially-designed texture pack; with this option, the client tries
# to determine the scale automatically basing on the texture size.
# to determine the scale automatically based on the texture size.
# See also texture_min_size.
# Warning: This option is EXPERIMENTAL!
autoscale_mode (Autoscaling mode) enum disable disable,enable,force
@ -2118,7 +2118,7 @@ autoscale_mode (Autoscaling mode) enum disable disable,enable,force
# This setting is ONLY applied if any of the mentioned filters are enabled.
# This is also used as the base node texture size for world-aligned
# texture autoscaling.
texture_min_size (Base texture size) int 64 1 32768
texture_min_size (Base texture size) int 192 192 16384
# Side length of a cube of map blocks that the client will consider together
# when generating meshes.