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Fix show_debug setting causing inconsistency between debug control and shown debug info
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2 changed files with 4 additions and 1 deletions
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@ -215,7 +215,6 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_
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void GameUI::initFlags()
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{
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m_flags = GameUI::Flags();
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m_flags.show_minimal_debug = g_settings->getBool("show_debug");
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}
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void GameUI::showTranslatedStatusText(const char *str)
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