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Add weights to biomes (#15142)

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Erich Schubert 2024-11-12 10:53:17 +01:00 committed by GitHub
parent 44b261d136
commit 4c44942a39
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5 changed files with 14 additions and 1 deletions

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@ -39,6 +39,7 @@ BiomeManager::BiomeManager(Server *server) :
b->heat_point = 0.0;
b->humidity_point = 0.0;
b->vertical_blend = 0;
b->weight = 1.0f;
b->m_nodenames.emplace_back("mapgen_stone");
b->m_nodenames.emplace_back("mapgen_stone");
@ -256,7 +257,9 @@ Biome *BiomeGenOriginal::calcBiomeFromNoise(float heat, float humidity, v3s16 po
float d_heat = heat - b->heat_point;
float d_humidity = humidity - b->humidity_point;
float dist = (d_heat * d_heat) + (d_humidity * d_humidity);
float dist = ((d_heat * d_heat) + (d_humidity * d_humidity));
if (b->weight > 0.f)
dist /= b->weight;
if (pos.Y <= b->max_pos.Y) { // Within y limits of biome b
if (dist < dist_min) {
@ -321,6 +324,7 @@ ObjDef *Biome::clone() const
obj->heat_point = heat_point;
obj->humidity_point = humidity_point;
obj->vertical_blend = vertical_blend;
obj->weight = weight;
return obj;
}