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drawing range updater update and myrand() (but not usage of it)

This commit is contained in:
Perttu Ahola 2010-12-26 13:33:20 +02:00
parent 582af0cb21
commit 4ba5cd580d
8 changed files with 131 additions and 107 deletions

View file

@ -66,14 +66,9 @@ void * ClientUpdateThread::Thread()
Client::Client(
IrrlichtDevice *device,
const char *playername,
JMutex &range_mutex,
float &viewing_range_nodes,
bool &viewing_range_all):
MapDrawControl &control):
m_thread(this),
m_env(new ClientMap(this,
range_mutex,
viewing_range_nodes,
viewing_range_all,
m_env(new ClientMap(this, control,
device->getSceneManager()->getRootSceneNode(),
device->getSceneManager(), 666),
dout_client),