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Rename to Luanti (#15294)
The new header intentionally isn't in MTG stone design (or any other MTG-esque design), since we want to distance Luanti and MTG from each other. The font "undefined medium" (https://undefined-medium.com/) was used. ASCII art generated by https://patorjk.com/software/taag/#p=display&f=Graffiti&t=luanti https://github.com/minetest/minetest/pull/11952#issuecomment-1013364703 --------- Co-authored-by: sfan5 <sfan5@live.de>
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doc/luanti.6
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doc/luanti.6
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.TH luanti 6 "2 February 2019" "" ""
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.SH NAME
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luanti, luantiserver \- voxel game engine
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.SH SYNOPSIS
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.B luanti
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[\fB--server SERVER OPTIONS\fR | \fBCLIENT OPTIONS\fR]
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[\fBCOMMON OPTIONS\fR]
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[\fBWORLD PATH\fR]
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.B luantiserver
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[\fBSERVER OPTIONS\fR]
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[\fBCOMMON OPTIONS\fR]
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[\fBWORLD PATH\fR]
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.SH DESCRIPTION
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.B Luanti (formerly Minetest) is a voxel game engine with easy modding and game creation.
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.SH COMMON OPTIONS
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.TP
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.B \-\-help
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Print allowed options and exit
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.TP
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.B \-\-version
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Print version information and exit
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.TP
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.B \-\-config <value>
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Load configuration from specified file
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.TP
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.B \-\-logfile <value>
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Set logfile path ('' for no logging)
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.TP
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.B \-\-info
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Print more information to console
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.TP
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.B \-\-verbose
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Print even more information to console
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.TP
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.B \-\-trace
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Print enormous amounts of information to console
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.TP
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.B \-\-quiet
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Print only errors to console
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.TP
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.B \-\-color <value>
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Colorize the logs ('always', 'never' or 'auto'), defaults to 'auto'
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.TP
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.B \-\-gameid <value> | list
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Set gameid or list available ones
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.TP
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.B \-\-worldname <value>
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Set world path by name
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.TP
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.B \-\-world <value>
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Set world path
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.TP
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.B \-\-worldlist path | name | both
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Get list of worlds ('path' lists paths, 'name' lists names, 'both' lists both)
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.TP
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.B \-\-map\-dir <value>
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Same as \-\-world (deprecated)
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.TP
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.B \-\-port <value>
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Set network port (UDP) to use
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.TP
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.B \-\-run\-unittests
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Run unit tests and exit
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.SH CLIENT OPTIONS
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.TP
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.B \-\-address <value>
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Address to connect to
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.TP
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.B \-\-go
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Disable main menu
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.TP
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.B \-\-name <value>
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Set player name
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.TP
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.B \-\-password <value>
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Set password
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.TP
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.B \-\-password\-file <value>
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Set password from contents of file
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.TP
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.B \-\-random\-input
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Enable random user input, for testing (client only)
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.TP
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.TP
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.B \-\-speedtests
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Run speed tests
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.SH SERVER OPTIONS
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.TP
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.B \-\-migrate <value>
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Migrate from current map backend to another. Possible values are sqlite3,
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leveldb, redis, postgresql, and dummy.
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.TP
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.B \-\-migrate-auth <value>
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Migrate from current auth backend to another. Possible values are sqlite3,
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leveldb, and files.
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.TP
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.B \-\-migrate-players <value>
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Migrate from current players backend to another. Possible values are sqlite3,
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leveldb, postgresql, dummy, and files.
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.TP
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.B \-\-migrate-mod-storage <value>
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Migrate from current mod storage backend to another. Possible values are
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sqlite3, dummy, and files.
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.TP
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.B \-\-terminal
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Display an interactive terminal over ncurses during execution.
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.SH ENVIRONMENT
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.TP
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.B MINETEST_GAME_PATH
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Colon delimited list of directories to search for games.
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.TP
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.B MINETEST_MOD_PATH
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Colon delimited list of directories to search for mods.
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.TP
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.B MINETEST_USER_PATH
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Path to Luanti user data directory.
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.SH BUGS
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Please report all bugs at https://github.com/minetest/minetest/issues.
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.SH AUTHOR
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.PP
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Perttu Ahola <celeron55@gmail.com> and contributors.
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.PP
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This man page was originally written by
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Juhani Numminen <juhaninumminen0@gmail.com>.
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.SH WWW
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http://www.minetest.net/
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