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Pass clang-format on 14 trivial header files fixes
Also remove them from whitelist
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15 changed files with 146 additions and 154 deletions
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@ -24,51 +24,51 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class Settings;
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class LuaSettings : public ModApiBase {
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class LuaSettings : public ModApiBase
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{
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private:
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static const char className[];
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static const luaL_reg methods[];
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// garbage collector
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static int gc_object(lua_State* L);
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static int gc_object(lua_State *L);
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// get(self, key) -> value
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static int l_get(lua_State* L);
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static int l_get(lua_State *L);
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// get_bool(self, key) -> boolean
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static int l_get_bool(lua_State* L);
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static int l_get_bool(lua_State *L);
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// set(self, key, value)
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static int l_set(lua_State* L);
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static int l_set(lua_State *L);
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// remove(self, key) -> success
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static int l_remove(lua_State* L);
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static int l_remove(lua_State *L);
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// get_names(self) -> {key1, ...}
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static int l_get_names(lua_State* L);
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static int l_get_names(lua_State *L);
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// write(self) -> success
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static int l_write(lua_State* L);
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static int l_write(lua_State *L);
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// to_table(self) -> {[key1]=value1,...}
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static int l_to_table(lua_State* L);
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static int l_to_table(lua_State *L);
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bool m_write_allowed;
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Settings* m_settings;
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Settings *m_settings;
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std::string m_filename;
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public:
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LuaSettings(const char* filename, bool write_allowed);
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LuaSettings(const char *filename, bool write_allowed);
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~LuaSettings();
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// LuaSettings(filename)
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// Creates an LuaSettings and leaves it on top of stack
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static int create_object(lua_State* L);
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static int create_object(lua_State *L);
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static LuaSettings* checkobject(lua_State* L, int narg);
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static void Register(lua_State* L);
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static LuaSettings *checkobject(lua_State *L, int narg);
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static void Register(lua_State *L);
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};
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#endif
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