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Pass clang-format on 14 trivial header files fixes

Also remove them from whitelist
This commit is contained in:
Loic Blot 2017-04-07 23:22:00 +02:00
parent 271d7c31e6
commit 4af99b75cf
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GPG key ID: EFAA458E8C153987
15 changed files with 146 additions and 154 deletions

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@ -20,14 +20,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef L_NOISE_H_
#define L_NOISE_H_
#include "lua_api/l_base.h"
#include "irr_v3d.h"
#include "lua_api/l_base.h"
#include "noise.h"
/*
LuaPerlinNoise
*/
class LuaPerlinNoise : public ModApiBase {
class LuaPerlinNoise : public ModApiBase
{
private:
NoiseParams np;
static const char className[];
@ -57,7 +58,8 @@ public:
/*
LuaPerlinNoiseMap
*/
class LuaPerlinNoiseMap : public ModApiBase {
class LuaPerlinNoiseMap : public ModApiBase
{
NoiseParams np;
Noise *noise;
bool m_is3d;
@ -95,7 +97,8 @@ public:
/*
LuaPseudoRandom
*/
class LuaPseudoRandom : public ModApiBase {
class LuaPseudoRandom : public ModApiBase
{
private:
PseudoRandom m_pseudo;
@ -111,8 +114,7 @@ private:
static int l_next(lua_State *L);
public:
LuaPseudoRandom(s32 seed) :
m_pseudo(seed) {}
LuaPseudoRandom(s32 seed) : m_pseudo(seed) {}
// LuaPseudoRandom(seed)
// Creates an LuaPseudoRandom and leaves it on top of stack
@ -126,7 +128,8 @@ public:
/*
LuaPcgRandom
*/
class LuaPcgRandom : public ModApiBase {
class LuaPcgRandom : public ModApiBase
{
private:
PcgRandom m_rnd;
@ -146,10 +149,8 @@ private:
static int l_rand_normal_dist(lua_State *L);
public:
LuaPcgRandom(u64 seed) :
m_rnd(seed) {}
LuaPcgRandom(u64 seed, u64 seq) :
m_rnd(seed, seq) {}
LuaPcgRandom(u64 seed) : m_rnd(seed) {}
LuaPcgRandom(u64 seed, u64 seq) : m_rnd(seed, seq) {}
// LuaPcgRandom(seed)
// Creates an LuaPcgRandom and leaves it on top of stack
@ -160,11 +161,11 @@ public:
static void Register(lua_State *L);
};
/*
LuaSecureRandom
*/
class LuaSecureRandom : public ModApiBase {
class LuaSecureRandom : public ModApiBase
{
private:
static const size_t RAND_BUF_SIZE = 2048;
static const char className[];