mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Pass clang-format on 14 trivial header files fixes
Also remove them from whitelist
This commit is contained in:
parent
271d7c31e6
commit
4af99b75cf
15 changed files with 146 additions and 154 deletions
|
@ -22,12 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
|
||||
class AreaStore;
|
||||
|
||||
class LuaAreaStore : public ModApiBase {
|
||||
class LuaAreaStore : public ModApiBase
|
||||
{
|
||||
private:
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
|
|
|
@ -19,8 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#ifndef L_METADATA_H_
|
||||
#define L_METADATA_H_
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "irrlichttypes_bloated.h"
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class Metadata;
|
||||
|
||||
|
@ -28,14 +28,15 @@ class Metadata;
|
|||
NodeMetaRef
|
||||
*/
|
||||
|
||||
class MetaDataRef : public ModApiBase {
|
||||
class MetaDataRef : public ModApiBase
|
||||
{
|
||||
public:
|
||||
virtual ~MetaDataRef() {}
|
||||
protected:
|
||||
static MetaDataRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
virtual void reportMetadataChange() {}
|
||||
virtual Metadata* getmeta(bool auto_create) = 0;
|
||||
virtual Metadata *getmeta(bool auto_create) = 0;
|
||||
virtual void clearMeta() = 0;
|
||||
|
||||
virtual void handleToTable(lua_State *L, Metadata *meta);
|
||||
|
|
|
@ -22,12 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#include "l_base.h"
|
||||
|
||||
|
||||
class Minimap;
|
||||
|
||||
class LuaMinimap : public ModApiBase {
|
||||
class LuaMinimap : public ModApiBase
|
||||
{
|
||||
private:
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
|
@ -49,6 +48,7 @@ private:
|
|||
static int l_toggle_shape(lua_State *L);
|
||||
|
||||
Minimap *m_minimap;
|
||||
|
||||
public:
|
||||
LuaMinimap(Minimap *m);
|
||||
~LuaMinimap() {}
|
||||
|
@ -56,7 +56,7 @@ public:
|
|||
static void create(lua_State *L, Minimap *object);
|
||||
|
||||
static LuaMinimap *checkobject(lua_State *L, int narg);
|
||||
static Minimap* getobject(LuaMinimap *ref);
|
||||
static Minimap *getobject(LuaMinimap *ref);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
|
|
@ -20,12 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#ifndef L_NODETIMER_H_
|
||||
#define L_NODETIMER_H_
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "irr_v3d.h"
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class ServerEnvironment;
|
||||
|
||||
class NodeTimerRef : public ModApiBase {
|
||||
class NodeTimerRef : public ModApiBase
|
||||
{
|
||||
private:
|
||||
v3s16 m_p;
|
||||
ServerEnvironment *m_env;
|
||||
|
@ -62,6 +63,4 @@ public:
|
|||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* L_NODETIMER_H_ */
|
||||
|
|
|
@ -20,14 +20,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#ifndef L_NOISE_H_
|
||||
#define L_NOISE_H_
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "irr_v3d.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "noise.h"
|
||||
|
||||
/*
|
||||
LuaPerlinNoise
|
||||
*/
|
||||
class LuaPerlinNoise : public ModApiBase {
|
||||
class LuaPerlinNoise : public ModApiBase
|
||||
{
|
||||
private:
|
||||
NoiseParams np;
|
||||
static const char className[];
|
||||
|
@ -57,7 +58,8 @@ public:
|
|||
/*
|
||||
LuaPerlinNoiseMap
|
||||
*/
|
||||
class LuaPerlinNoiseMap : public ModApiBase {
|
||||
class LuaPerlinNoiseMap : public ModApiBase
|
||||
{
|
||||
NoiseParams np;
|
||||
Noise *noise;
|
||||
bool m_is3d;
|
||||
|
@ -95,7 +97,8 @@ public:
|
|||
/*
|
||||
LuaPseudoRandom
|
||||
*/
|
||||
class LuaPseudoRandom : public ModApiBase {
|
||||
class LuaPseudoRandom : public ModApiBase
|
||||
{
|
||||
private:
|
||||
PseudoRandom m_pseudo;
|
||||
|
||||
|
@ -111,8 +114,7 @@ private:
|
|||
static int l_next(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPseudoRandom(s32 seed) :
|
||||
m_pseudo(seed) {}
|
||||
LuaPseudoRandom(s32 seed) : m_pseudo(seed) {}
|
||||
|
||||
// LuaPseudoRandom(seed)
|
||||
// Creates an LuaPseudoRandom and leaves it on top of stack
|
||||
|
@ -126,7 +128,8 @@ public:
|
|||
/*
|
||||
LuaPcgRandom
|
||||
*/
|
||||
class LuaPcgRandom : public ModApiBase {
|
||||
class LuaPcgRandom : public ModApiBase
|
||||
{
|
||||
private:
|
||||
PcgRandom m_rnd;
|
||||
|
||||
|
@ -146,10 +149,8 @@ private:
|
|||
static int l_rand_normal_dist(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPcgRandom(u64 seed) :
|
||||
m_rnd(seed) {}
|
||||
LuaPcgRandom(u64 seed, u64 seq) :
|
||||
m_rnd(seed, seq) {}
|
||||
LuaPcgRandom(u64 seed) : m_rnd(seed) {}
|
||||
LuaPcgRandom(u64 seed, u64 seq) : m_rnd(seed, seq) {}
|
||||
|
||||
// LuaPcgRandom(seed)
|
||||
// Creates an LuaPcgRandom and leaves it on top of stack
|
||||
|
@ -160,11 +161,11 @@ public:
|
|||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
LuaSecureRandom
|
||||
*/
|
||||
class LuaSecureRandom : public ModApiBase {
|
||||
class LuaSecureRandom : public ModApiBase
|
||||
{
|
||||
private:
|
||||
static const size_t RAND_BUF_SIZE = 2048;
|
||||
static const char className[];
|
||||
|
|
|
@ -22,7 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class ModApiServer : public ModApiBase {
|
||||
class ModApiServer : public ModApiBase
|
||||
{
|
||||
private:
|
||||
// request_shutdown([message], [reconnect])
|
||||
static int l_request_shutdown(lua_State *L);
|
||||
|
@ -107,7 +108,6 @@ private:
|
|||
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
};
|
||||
|
||||
#endif /* L_SERVER_H_ */
|
||||
|
|
|
@ -24,51 +24,51 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
class Settings;
|
||||
|
||||
class LuaSettings : public ModApiBase {
|
||||
class LuaSettings : public ModApiBase
|
||||
{
|
||||
private:
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State* L);
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// get(self, key) -> value
|
||||
static int l_get(lua_State* L);
|
||||
static int l_get(lua_State *L);
|
||||
|
||||
// get_bool(self, key) -> boolean
|
||||
static int l_get_bool(lua_State* L);
|
||||
static int l_get_bool(lua_State *L);
|
||||
|
||||
// set(self, key, value)
|
||||
static int l_set(lua_State* L);
|
||||
static int l_set(lua_State *L);
|
||||
|
||||
// remove(self, key) -> success
|
||||
static int l_remove(lua_State* L);
|
||||
static int l_remove(lua_State *L);
|
||||
|
||||
// get_names(self) -> {key1, ...}
|
||||
static int l_get_names(lua_State* L);
|
||||
static int l_get_names(lua_State *L);
|
||||
|
||||
// write(self) -> success
|
||||
static int l_write(lua_State* L);
|
||||
static int l_write(lua_State *L);
|
||||
|
||||
// to_table(self) -> {[key1]=value1,...}
|
||||
static int l_to_table(lua_State* L);
|
||||
static int l_to_table(lua_State *L);
|
||||
|
||||
bool m_write_allowed;
|
||||
Settings* m_settings;
|
||||
Settings *m_settings;
|
||||
std::string m_filename;
|
||||
|
||||
public:
|
||||
LuaSettings(const char* filename, bool write_allowed);
|
||||
LuaSettings(const char *filename, bool write_allowed);
|
||||
~LuaSettings();
|
||||
|
||||
// LuaSettings(filename)
|
||||
// Creates an LuaSettings and leaves it on top of stack
|
||||
static int create_object(lua_State* L);
|
||||
static int create_object(lua_State *L);
|
||||
|
||||
static LuaSettings* checkobject(lua_State* L, int narg);
|
||||
|
||||
static void Register(lua_State* L);
|
||||
static LuaSettings *checkobject(lua_State *L, int narg);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue