mirror of
https://github.com/luanti-org/luanti.git
synced 2025-09-15 18:57:08 +00:00
ContentCAO: Fix broken attachments on join (#8701)
What happened: 1) Object data is received. Client begins to read the data 2) Client initializes all its children (gob_cmd_update_infant) 3) Children try to attach to parent (yet not added) 4) Parent initializes, is added to the environment And somewhere in between, Irrlicht wrecks up the attachments due to the missing matrix node. The solution here is to: 1) Use the same structure as ServerActiveObject 2) Attach all children after the parent is really initialized
This commit is contained in:
parent
50052fced5
commit
4aa9a669cb
9 changed files with 167 additions and 120 deletions
|
@ -200,7 +200,7 @@ void UnitSAO::setAttachment(int parent_id, const std::string &bone, v3f position
|
|||
}
|
||||
|
||||
void UnitSAO::getAttachment(int *parent_id, std::string *bone, v3f *position,
|
||||
v3f *rotation)
|
||||
v3f *rotation) const
|
||||
{
|
||||
*parent_id = m_attachment_parent_id;
|
||||
*bone = m_attachment_bone;
|
||||
|
@ -242,7 +242,7 @@ void UnitSAO::removeAttachmentChild(int child_id)
|
|||
m_attachment_child_ids.erase(child_id);
|
||||
}
|
||||
|
||||
const std::unordered_set<int> &UnitSAO::getAttachmentChildIds()
|
||||
const std::unordered_set<int> &UnitSAO::getAttachmentChildIds() const
|
||||
{
|
||||
return m_attachment_child_ids;
|
||||
}
|
||||
|
@ -575,6 +575,8 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
|
|||
(ii != m_attachment_child_ids.end()); ++ii) {
|
||||
if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
|
||||
message_count++;
|
||||
// TODO after a protocol bump: only send the object initialization data
|
||||
// to older clients (superfluous since this message exists)
|
||||
msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
|
||||
obj->getClientInitializationData(protocol_version)));
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue