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C++11 cleanup on constructors (#6000)
* C++11 cleanup on constructors dir script
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4a78949083
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4a5e8ad343
40 changed files with 117 additions and 180 deletions
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@ -365,22 +365,17 @@ int LuaVoxelManip::l_get_emerged_area(lua_State *L)
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return 2;
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}
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LuaVoxelManip::LuaVoxelManip(MMVManip *mmvm, bool is_mg_vm)
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LuaVoxelManip::LuaVoxelManip(MMVManip *mmvm, bool is_mg_vm) : vm(mmvm), is_mapgen_vm(is_mg_vm)
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{
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this->vm = mmvm;
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this->is_mapgen_vm = is_mg_vm;
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}
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LuaVoxelManip::LuaVoxelManip(Map *map)
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LuaVoxelManip::LuaVoxelManip(Map *map) : vm(new MMVManip(map))
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{
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this->vm = new MMVManip(map);
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this->is_mapgen_vm = false;
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}
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LuaVoxelManip::LuaVoxelManip(Map *map, v3s16 p1, v3s16 p2)
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{
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this->vm = new MMVManip(map);
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this->is_mapgen_vm = false;
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vm = new MMVManip(map);
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v3s16 bp1 = getNodeBlockPos(p1);
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v3s16 bp2 = getNodeBlockPos(p2);
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