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Handle LuaErrors in Lua -> C++ calls on LuaJIT

This commit is contained in:
ShadowNinja 2013-12-18 16:35:55 -05:00
parent 38d112033b
commit 49cec3f782
18 changed files with 113 additions and 134 deletions

View file

@ -55,23 +55,6 @@ class ServerEnvironment;
struct SimpleSoundSpec;
class ServerError : public std::exception
{
public:
ServerError(const std::string &s)
{
m_s = "ServerError: ";
m_s += s;
}
virtual ~ServerError() throw()
{}
virtual const char * what() const throw()
{
return m_s.c_str();
}
std::string m_s;
};
/*
Some random functions
*/