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Handle LuaErrors in Lua -> C++ calls on LuaJIT

This commit is contained in:
ShadowNinja 2013-12-18 16:35:55 -05:00
parent 38d112033b
commit 49cec3f782
18 changed files with 113 additions and 134 deletions

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@ -330,10 +330,10 @@ int LuaPseudoRandom::l_next(lua_State *L)
max = luaL_checkinteger(L, 3);
if(max < min){
errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
throw LuaError(L, "PseudoRandom.next(): max < min");
throw LuaError(NULL, "PseudoRandom.next(): max < min");
}
if(max - min != 32767 && max - min > 32767/5)
throw LuaError(L, "PseudoRandom.next() max-min is not 32767"
throw LuaError(NULL, "PseudoRandom.next() max-min is not 32767"
" and is > 32768/5. This is disallowed due to"
" the bad random distribution the"
" implementation would otherwise make.");