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Handle LuaErrors in Lua -> C++ calls on LuaJIT

This commit is contained in:
ShadowNinja 2013-12-18 16:35:55 -05:00
parent 38d112033b
commit 49cec3f782
18 changed files with 113 additions and 134 deletions

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@ -653,7 +653,7 @@ ItemStack read_item(lua_State* L, int index,Server* srv)
}
else
{
throw LuaError(L, "Expecting itemstack, itemstring, table or nil");
throw LuaError(NULL, "Expecting itemstack, itemstring, table or nil");
}
}