mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Auto-toggle TouchControls in-game when receiving touch/mouse input
This commit is contained in:
parent
3c5f05b284
commit
4952f17df4
15 changed files with 152 additions and 89 deletions
|
@ -172,7 +172,7 @@ static irr::IrrlichtDevice *createDevice(SIrrlichtCreationParameters params, std
|
|||
|
||||
/* RenderingEngine class */
|
||||
|
||||
RenderingEngine::RenderingEngine(IEventReceiver *receiver)
|
||||
RenderingEngine::RenderingEngine(MyEventReceiver *receiver)
|
||||
{
|
||||
sanity_check(!s_singleton);
|
||||
|
||||
|
@ -225,6 +225,8 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
|
|||
// This changes the minimum allowed number of vertices in a VBO. Default is 500.
|
||||
driver->setMinHardwareBufferVertexCount(4);
|
||||
|
||||
m_receiver = receiver;
|
||||
|
||||
s_singleton = this;
|
||||
|
||||
g_settings->registerChangedCallback("fullscreen", settingChangedCallback, this);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue