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refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
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parent
a93712458b
commit
48d5abd5be
11 changed files with 38 additions and 46 deletions
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@ -170,6 +170,7 @@ GUIEngine::GUIEngine(JoystickController *joystick,
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-1,
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m_menumanager,
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NULL /* &client */,
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m_rendering_engine->get_gui_env(),
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m_texture_source,
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m_sound_manager,
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m_formspecgui,
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@ -96,10 +96,10 @@ inline u32 clamp_u8(s32 value)
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GUIFormSpecMenu::GUIFormSpecMenu(JoystickController *joystick,
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gui::IGUIElement *parent, s32 id, IMenuManager *menumgr,
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Client *client, ISimpleTextureSource *tsrc, ISoundManager *sound_manager,
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IFormSource *fsrc, TextDest *tdst,
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Client *client, gui::IGUIEnvironment *guienv, ISimpleTextureSource *tsrc,
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ISoundManager *sound_manager, IFormSource *fsrc, TextDest *tdst,
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const std::string &formspecPrepend, bool remap_dbl_click):
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GUIModalMenu(RenderingEngine::get_gui_env(), parent, id, menumgr, remap_dbl_click),
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GUIModalMenu(guienv, parent, id, menumgr, remap_dbl_click),
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m_invmgr(client),
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m_tsrc(tsrc),
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m_sound_manager(sound_manager),
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@ -145,12 +145,12 @@ GUIFormSpecMenu::~GUIFormSpecMenu()
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}
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void GUIFormSpecMenu::create(GUIFormSpecMenu *&cur_formspec, Client *client,
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JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest,
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const std::string &formspecPrepend, ISoundManager *sound_manager)
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gui::IGUIEnvironment *guienv, JoystickController *joystick, IFormSource *fs_src,
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TextDest *txt_dest, const std::string &formspecPrepend, ISoundManager *sound_manager)
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{
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if (cur_formspec == nullptr) {
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cur_formspec = new GUIFormSpecMenu(joystick, guiroot, -1, &g_menumgr,
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client, client->getTextureSource(), sound_manager, fs_src,
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client, guienv, client->getTextureSource(), sound_manager, fs_src,
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txt_dest, formspecPrepend);
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cur_formspec->doPause = false;
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@ -152,6 +152,7 @@ public:
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr,
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Client *client,
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gui::IGUIEnvironment *guienv,
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ISimpleTextureSource *tsrc,
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ISoundManager *sound_manager,
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IFormSource* fs_src,
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@ -162,8 +163,9 @@ public:
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~GUIFormSpecMenu();
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static void create(GUIFormSpecMenu *&cur_formspec, Client *client,
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JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest,
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const std::string &formspecPrepend, ISoundManager *sound_manager);
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gui::IGUIEnvironment *guienv, JoystickController *joystick, IFormSource *fs_src,
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TextDest *txt_dest, const std::string &formspecPrepend,
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ISoundManager *sound_manager);
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void setFormSpec(const std::string &formspec_string,
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const InventoryLocation ¤t_inventory_location)
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