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Escape more strings: formspecs, item descriptions, infotexts...

Also, change the escape character to the more standard \x1b
Thus, it can be used in the future for translation or colored text,
for example.
This commit is contained in:
Ekdohibs 2016-04-04 18:31:00 +02:00 committed by Craig Robbins
parent 21079cc8eb
commit 48939df9a5
8 changed files with 105 additions and 83 deletions

View file

@ -3731,7 +3731,7 @@ void Game::handlePointingAtNode(GameRunData *runData,
NodeMetadata *meta = map.getNodeMetadata(nodepos);
if (meta) {
infotext = utf8_to_wide(meta->getString("infotext"));
infotext = unescape_enriched(utf8_to_wide(meta->getString("infotext")));
} else {
MapNode n = map.getNodeNoEx(nodepos);
@ -3807,13 +3807,15 @@ void Game::handlePointingAtObject(GameRunData *runData,
const v3f &player_position,
bool show_debug)
{
infotext = utf8_to_wide(runData->selected_object->infoText());
infotext = unescape_enriched(
utf8_to_wide(runData->selected_object->infoText()));
if (show_debug) {
if (infotext != L"") {
infotext += L"\n";
}
infotext += utf8_to_wide(runData->selected_object->debugInfoText());
infotext += unescape_enriched(utf8_to_wide(
runData->selected_object->debugInfoText()));
}
if (input->getLeftState()) {