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Non-SDL: Add opengl3 support
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10 changed files with 107 additions and 139 deletions
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@ -33,7 +33,15 @@ IFileSystem *createFileSystem();
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namespace video
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{
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IVideoDriver *createNullDriver(io::IFileSystem *io, const core::dimension2d<u32> &screenSize);
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IVideoDriver *createNullDriver(io::IFileSystem *io, const core::dimension2d<u32> &screenSize);
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IVideoDriver *createOpenGLDriver(const SIrrlichtCreationParameters ¶ms, io::IFileSystem *io, IContextManager *contextManager);
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IVideoDriver *createOpenGL3Driver(const SIrrlichtCreationParameters ¶ms, io::IFileSystem *io, IContextManager *contextManager);
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IVideoDriver *createOGLES2Driver(const SIrrlichtCreationParameters ¶ms, io::IFileSystem *io, IContextManager *contextManager);
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IVideoDriver *createWebGL1Driver(const SIrrlichtCreationParameters ¶ms, io::IFileSystem *io, IContextManager *contextManager);
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}
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//! Stub for an Irrlicht Device implementation
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