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Mapgen: Fix biome Y calculation regression
BiomeGen::getNextTransitionY(y) did not guarantee the condition (y < biome_y_min) of the next loop because the function may return the value (biome_y_min - 1). Hence, the biome was not updated until one Y coordinate after.
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5 changed files with 24 additions and 15 deletions
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@ -93,11 +93,10 @@ void TestMapgen::testBiomeGen(IGameDef *gamedef)
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const char *name;
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s16 next_y;
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} expected_biomes[] = {
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{ MAX_MAP_GENERATION_LIMIT, "deciduous_forest", 1 },
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// ^ FIXME: next_y should be 0 (min_pos.Y - 1)
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{ MAX_MAP_GENERATION_LIMIT, "deciduous_forest", 0 },
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{ 1, "deciduous_forest", 0 },
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{ 0, "deciduous_forest_shore", -MAX_MAP_GENERATION_LIMIT },
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{ -100, "deciduous_forest_shore", -MAX_MAP_GENERATION_LIMIT },
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{ 0, "deciduous_forest_shore", S16_MIN },
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{ -100, "deciduous_forest_shore", S16_MIN },
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};
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for (const auto expected : expected_biomes) {
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Biome *biome = biomegen->getBiomeAtIndex(
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