1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-08-06 17:41:04 +00:00

Avoid cloud jump when switching between mainmenu and loading screen (#15163)

... by using the same Clouds object for both.
The mainmenu clouds already used shaders before. I had to choose between
both or neither, so now both the mainmenu clouds and the loading screen
clouds use shaders if available.
This commit is contained in:
grorp 2024-09-16 10:16:27 +02:00 committed by GitHub
parent 4aec4fbe6f
commit 47f199e6cb
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 12 additions and 52 deletions

View file

@ -36,11 +36,11 @@ namespace irr::scene
}
// Menu clouds
// The mainmenu and the loading screen use the same Clouds object so that the
// clouds don't jump when switching between the two.
class Clouds;
extern Clouds *g_menuclouds;
// Scene manager used for menu clouds
extern scene::ISceneManager *g_menucloudsmgr;
extern Clouds *g_menuclouds;
class Clouds : public scene::ISceneNode
{