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Split CIndexBuffer from CMeshBuffer
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parent
5d6e15bc49
commit
47e4c33a50
13 changed files with 197 additions and 104 deletions
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@ -135,8 +135,9 @@ Hud::Hud(Client *client, LocalPlayer *player,
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// Prepare mesh for compass drawing
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auto &b = m_rotation_mesh_buffer;
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auto &vertices = b.Vertices->Data;
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auto &indices = b.Indices->Data;
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vertices.resize(4);
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b.Indices.resize(6);
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indices.resize(6);
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video::SColor white(255, 255, 255, 255);
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v3f normal(0.f, 0.f, 1.f);
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@ -146,12 +147,12 @@ Hud::Hud(Client *client, LocalPlayer *player,
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vertices[2] = video::S3DVertex(v3f( 1.f, 1.f, 0.f), normal, white, v2f(1.f, 0.f));
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vertices[3] = video::S3DVertex(v3f( 1.f, -1.f, 0.f), normal, white, v2f(1.f, 1.f));
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b.Indices[0] = 0;
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b.Indices[1] = 1;
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b.Indices[2] = 2;
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b.Indices[3] = 2;
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b.Indices[4] = 3;
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b.Indices[5] = 0;
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indices[0] = 0;
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indices[1] = 1;
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indices[2] = 2;
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indices[3] = 2;
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indices[4] = 3;
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indices[5] = 0;
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b.getMaterial().Lighting = false;
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b.getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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