diff --git a/src/client/game.cpp b/src/client/game.cpp index 8f79f5fd6..c0139ff50 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2693,7 +2693,7 @@ void Game::handleClientEvent_PlayerDamage(ClientEvent *event, CameraOrientation } f32 tilt_duration = g_settings->getFloat("damage_tilt_duration"); - if (tilt_duration > 0 && g_settings->getBool("damage_tilt_enable")) { + if (tilt_duration > 0.0f && g_settings->getBool("damage_tilt_enable")) { player->hurt_tilt_timer = 1.5f * tilt_duration; f32 tilt_strength = g_settings->getFloat("damage_tilt_strength");