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Add support for per-player FOV overrides and multipliers

This commit is contained in:
Anand S 2018-07-15 05:56:30 +05:30 committed by sfan5
parent 5c9983400f
commit 47da640d77
13 changed files with 168 additions and 62 deletions

View file

@ -215,6 +215,9 @@ private:
// add_player_velocity(self, {x=num, y=num, z=num})
static int l_add_player_velocity(lua_State *L);
// get_fov(self)
static int l_get_fov(lua_State *L);
// get_look_dir(self)
static int l_get_look_dir(lua_State *L);
@ -232,6 +235,9 @@ private:
// get_look_yaw2(self)
static int l_get_look_horizontal(lua_State *L);
// set_fov(self, degrees, is_multiplier)
static int l_set_fov(lua_State *L);
// set_look_vertical(self, radians)
static int l_set_look_vertical(lua_State *L);