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actually load the code, and make it not crash

This commit is contained in:
Desour 2025-02-21 13:31:49 +01:00
parent 4e2970e34d
commit 478e9bef17
14 changed files with 82 additions and 37 deletions

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@ -76,6 +76,9 @@ elseif INIT == "async_game" then
dofile(asyncpath .. "game.lua")
elseif INIT == "client" then
dofile(scriptdir .. "client" .. DIR_DELIM .. "init.lua")
elseif INIT == "sscsm" then
-- FIXME: different branch for sscsm_server
dofile(scriptdir .. "sscsm_client" .. DIR_DELIM .. "init.lua")
elseif INIT == "emerge" then
dofile(scriptdir .. "emerge" .. DIR_DELIM .. "init.lua")
elseif INIT == "pause_menu" then