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Ore: Add biomes parameter
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4 changed files with 69 additions and 23 deletions
11
src/mg_ore.h
11
src/mg_ore.h
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@ -63,6 +63,7 @@ public:
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float nthresh; // threshhold for noise at which an ore is placed
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NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering)
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Noise *noise;
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std::set<u8> biomes;
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Ore();
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virtual ~Ore();
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@ -71,7 +72,7 @@ public:
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size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax) = 0;
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v3s16 nmin, v3s16 nmax, u8 *biomemap) = 0;
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};
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class OreScatter : public Ore {
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@ -79,7 +80,7 @@ public:
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static const bool NEEDS_NOISE = false;
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax);
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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class OreSheet : public Ore {
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@ -87,7 +88,7 @@ public:
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static const bool NEEDS_NOISE = true;
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax);
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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class OreBlob : public Ore {
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@ -95,7 +96,7 @@ public:
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static const bool NEEDS_NOISE = true;
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax);
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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class OreVein : public Ore {
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@ -109,7 +110,7 @@ public:
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virtual ~OreVein();
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax);
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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class OreManager : public ObjDefManager {
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