mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Record MapBlock modification reasons as flags instead of strings
This improves performance of MapBlock::raiseModified by a factor of 6. Also, clean up mapblock.h a bit and inline small functions.
This commit is contained in:
parent
4c9a8a91c4
commit
46684beec1
6 changed files with 294 additions and 241 deletions
449
src/mapblock.h
449
src/mapblock.h
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@ -97,21 +97,46 @@ public:
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};
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#endif
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/*
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MapBlock itself
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*/
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////
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//// MapBlock modified reason flags
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////
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#define MOD_REASON_INITIAL (1 << 0)
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#define MOD_REASON_REALLOCATE (1 << 1)
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#define MOD_REASON_SET_IS_UNDERGROUND (1 << 2)
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#define MOD_REASON_SET_LIGHTING_EXPIRED (1 << 3)
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#define MOD_REASON_SET_GENERATED (1 << 4)
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#define MOD_REASON_SET_NODE (1 << 5)
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#define MOD_REASON_SET_NODE_NO_CHECK (1 << 6)
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#define MOD_REASON_SET_TIMESTAMP (1 << 7)
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#define MOD_REASON_REPORT_META_CHANGE (1 << 8)
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#define MOD_REASON_CLEAR_ALL_OBJECTS (1 << 9)
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#define MOD_REASON_BLOCK_EXPIRED (1 << 10)
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#define MOD_REASON_ADD_ACTIVE_OBJECT_RAW (1 << 11)
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#define MOD_REASON_REMOVE_OBJECTS_REMOVE (1 << 12)
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#define MOD_REASON_REMOVE_OBJECTS_DEACTIVATE (1 << 13)
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#define MOD_REASON_TOO_MANY_OBJECTS (1 << 14)
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#define MOD_REASON_STATIC_DATA_ADDED (1 << 15)
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#define MOD_REASON_STATIC_DATA_REMOVED (1 << 16)
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#define MOD_REASON_STATIC_DATA_CHANGED (1 << 17)
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#define MOD_REASON_EXPIRE_DAYNIGHTDIFF (1 << 18)
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#define MOD_REASON_UNKNOWN (1 << 19)
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////
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//// MapBlock itself
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////
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class MapBlock /*: public NodeContainer*/
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{
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public:
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MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy=false);
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~MapBlock();
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/*virtual u16 nodeContainerId() const
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{
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return NODECONTAINER_ID_MAPBLOCK;
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}*/
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Map * getParent()
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{
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return m_parent;
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@ -119,150 +144,125 @@ public:
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void reallocate()
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{
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if(data != NULL)
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delete[] data;
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u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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data = new MapNode[l];
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for(u32 i=0; i<l; i++){
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//data[i] = MapNode();
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delete[] data;
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u32 datasize = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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data = new MapNode[datasize];
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for (u32 i = 0; i < datasize; i++)
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data[i] = MapNode(CONTENT_IGNORE);
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}
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raiseModified(MOD_STATE_WRITE_NEEDED, "reallocate");
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_REALLOCATE);
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}
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/*
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Flags
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*/
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////
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//// Modification tracking methods
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////
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void raiseModified(u32 mod, u32 reason=MOD_REASON_UNKNOWN)
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{
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if (mod > m_modified) {
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m_modified = mod;
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m_modified_reason = reason;
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if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD)
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m_disk_timestamp = m_timestamp;
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} else if (mod == m_modified) {
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m_modified_reason |= reason;
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}
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}
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bool isDummy()
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inline u32 getModified()
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{
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return m_modified;
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}
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inline u32 getModifiedReason()
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{
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return m_modified_reason;
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}
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std::string getModifiedReasonString();
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inline void resetModified()
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{
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m_modified = MOD_STATE_CLEAN;
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m_modified_reason = 0;
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}
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////
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//// Flags
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////
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inline bool isDummy()
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{
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return (data == NULL);
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}
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void unDummify()
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inline void unDummify()
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{
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assert(isDummy()); // Pre-condition
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reallocate();
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}
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// m_modified methods
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void raiseModified(u32 mod, const std::string &reason="unknown")
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{
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if(mod > m_modified){
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m_modified = mod;
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m_modified_reason = reason;
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m_modified_reason_too_long = false;
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if(m_modified >= MOD_STATE_WRITE_AT_UNLOAD){
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m_disk_timestamp = m_timestamp;
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}
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} else if(mod == m_modified){
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if(!m_modified_reason_too_long){
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if(m_modified_reason.size() < 40)
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m_modified_reason += ", " + reason;
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else{
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m_modified_reason += "...";
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m_modified_reason_too_long = true;
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}
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}
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}
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}
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void raiseModified(u32 mod, const char *reason)
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{
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if (mod > m_modified){
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m_modified = mod;
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m_modified_reason = reason;
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m_modified_reason_too_long = false;
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if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD){
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m_disk_timestamp = m_timestamp;
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}
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}
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else if (mod == m_modified){
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if (!m_modified_reason_too_long){
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if (m_modified_reason.size() < 40)
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m_modified_reason += ", " + std::string(reason);
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else{
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m_modified_reason += "...";
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m_modified_reason_too_long = true;
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}
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}
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}
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}
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u32 getModified()
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{
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return m_modified;
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}
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std::string getModifiedReason()
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{
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return m_modified_reason;
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}
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void resetModified()
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{
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m_modified = MOD_STATE_CLEAN;
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m_modified_reason = "none";
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m_modified_reason_too_long = false;
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}
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// is_underground getter/setter
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bool getIsUnderground()
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inline bool getIsUnderground()
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{
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return is_underground;
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}
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void setIsUnderground(bool a_is_underground)
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inline void setIsUnderground(bool a_is_underground)
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{
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is_underground = a_is_underground;
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raiseModified(MOD_STATE_WRITE_NEEDED, "setIsUnderground");
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_IS_UNDERGROUND);
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}
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void setLightingExpired(bool expired)
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inline void setLightingExpired(bool expired)
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{
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if(expired != m_lighting_expired){
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if (expired != m_lighting_expired){
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m_lighting_expired = expired;
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raiseModified(MOD_STATE_WRITE_NEEDED, "setLightingExpired");
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_LIGHTING_EXPIRED);
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}
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}
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bool getLightingExpired()
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inline bool getLightingExpired()
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{
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return m_lighting_expired;
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}
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bool isGenerated()
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inline bool isGenerated()
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{
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return m_generated;
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}
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void setGenerated(bool b)
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inline void setGenerated(bool b)
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{
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if(b != m_generated){
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raiseModified(MOD_STATE_WRITE_NEEDED, "setGenerated");
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if (b != m_generated) {
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_GENERATED);
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m_generated = b;
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}
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}
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bool isValid()
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inline bool isValid()
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{
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if(m_lighting_expired)
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if (m_lighting_expired)
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return false;
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if(data == NULL)
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if (data == NULL)
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return false;
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return true;
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}
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/*
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Position stuff
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*/
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////
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//// Position stuff
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////
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v3s16 getPos()
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inline v3s16 getPos()
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{
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return m_pos;
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}
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v3s16 getPosRelative()
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inline v3s16 getPosRelative()
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{
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return m_pos * MAP_BLOCKSIZE;
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}
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core::aabbox3d<s16> getBox()
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inline core::aabbox3d<s16> getBox()
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{
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return core::aabbox3d<s16>(getPosRelative(),
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getPosRelative()
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- v3s16(1,1,1));
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}
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/*
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Regular MapNode get-setters
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*/
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bool isValidPosition(s16 x, s16 y, s16 z)
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////
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//// Regular MapNode get-setters
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////
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inline bool isValidPosition(s16 x, s16 y, s16 z)
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{
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return data != NULL
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&& x >= 0 && x < MAP_BLOCKSIZE
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&& y >= 0 && y < MAP_BLOCKSIZE
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&& z >= 0 && z < MAP_BLOCKSIZE;
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&& x >= 0 && x < MAP_BLOCKSIZE
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&& y >= 0 && y < MAP_BLOCKSIZE
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&& z >= 0 && z < MAP_BLOCKSIZE;
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}
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bool isValidPosition(v3s16 p)
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inline bool isValidPosition(v3s16 p)
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{
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return isValidPosition(p.X, p.Y, p.Z);
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}
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MapNode getNode(s16 x, s16 y, s16 z, bool *valid_position)
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inline MapNode getNode(s16 x, s16 y, s16 z, bool *valid_position)
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{
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*valid_position = isValidPosition(x, y, z);
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if (!*valid_position)
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return MapNode(CONTENT_IGNORE);
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return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
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return data[z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + y * MAP_BLOCKSIZE + x];
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}
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MapNode getNode(v3s16 p, bool *valid_position)
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inline MapNode getNode(v3s16 p, bool *valid_position)
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{
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return getNode(p.X, p.Y, p.Z, valid_position);
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}
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MapNode getNodeNoEx(v3s16 p)
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inline MapNode getNodeNoEx(v3s16 p)
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{
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bool is_valid;
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MapNode node = getNode(p.X, p.Y, p.Z, &is_valid);
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return is_valid ? node : MapNode(CONTENT_IGNORE);
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}
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void setNode(s16 x, s16 y, s16 z, MapNode & n)
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inline void setNode(s16 x, s16 y, s16 z, MapNode & n)
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{
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if(data == NULL)
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if (!isValidPosition(x, y, z))
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throw InvalidPositionException();
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if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
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if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
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if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
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data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
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raiseModified(MOD_STATE_WRITE_NEEDED, "setNode");
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data[z * zstride + y * ystride + x] = n;
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_NODE);
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}
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void setNode(v3s16 p, MapNode & n)
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inline void setNode(v3s16 p, MapNode & n)
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{
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setNode(p.X, p.Y, p.Z, n);
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}
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/*
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Non-checking variants of the above
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*/
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////
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//// Non-checking variants of the above
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////
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MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
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inline MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
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{
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*valid_position = data != NULL;
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if(!valid_position)
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if (!valid_position)
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return MapNode(CONTENT_IGNORE);
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return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
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return data[z * zstride + y * ystride + x];
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}
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MapNode getNodeNoCheck(v3s16 p, bool *valid_position)
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inline MapNode getNodeNoCheck(v3s16 p, bool *valid_position)
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{
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return getNodeNoCheck(p.X, p.Y, p.Z, valid_position);
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}
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void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
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inline void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
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{
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if(data == NULL)
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if (data == NULL)
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throw InvalidPositionException();
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data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
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raiseModified(MOD_STATE_WRITE_NEEDED, "setNodeNoCheck");
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data[z * zstride + y * ystride + x] = n;
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_NODE_NO_CHECK);
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}
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void setNodeNoCheck(v3s16 p, MapNode & n)
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inline void setNodeNoCheck(v3s16 p, MapNode & n)
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{
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setNodeNoCheck(p.X, p.Y, p.Z, n);
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}
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/*
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These functions consult the parent container if the position
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is not valid on this MapBlock.
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*/
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// These functions consult the parent container if the position
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// is not valid on this MapBlock.
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bool isValidPositionParent(v3s16 p);
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MapNode getNodeParent(v3s16 p, bool *is_valid_position = NULL);
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void setNodeParent(v3s16 p, MapNode & n);
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void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
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inline void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
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{
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for(u16 z=0; z<d; z++)
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for(u16 y=0; y<h; y++)
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for(u16 x=0; x<w; x++)
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setNode(x0+x, y0+y, z0+z, node);
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for (u16 z = 0; z < d; z++)
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for (u16 y = 0; y < h; y++)
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for (u16 x = 0; x < w; x++)
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setNode(x0 + x, y0 + y, z0 + z, node);
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}
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// See comments in mapblock.cpp
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bool propagateSunlight(std::set<v3s16> & light_sources,
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bool remove_light=false, bool *black_air_left=NULL);
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bool propagateSunlight(std::set<v3s16> &light_sources,
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bool remove_light=false, bool *black_air_left=NULL);
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// Copies data to VoxelManipulator to getPosRelative()
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void copyTo(VoxelManipulator &dst);
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// Copies data from VoxelManipulator getPosRelative()
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void copyFrom(VoxelManipulator &dst);
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/*
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Update day-night lighting difference flag.
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Sets m_day_night_differs to appropriate value.
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These methods don't care about neighboring blocks.
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*/
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// Update day-night lighting difference flag.
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// Sets m_day_night_differs to appropriate value.
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// These methods don't care about neighboring blocks.
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void actuallyUpdateDayNightDiff();
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/*
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Call this to schedule what the previous function does to be done
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when the value is actually needed.
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*/
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// Call this to schedule what the previous function does to be done
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// when the value is actually needed.
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void expireDayNightDiff();
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bool getDayNightDiff()
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inline bool getDayNightDiff()
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{
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if(m_day_night_differs_expired)
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if (m_day_night_differs_expired)
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actuallyUpdateDayNightDiff();
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return m_day_night_differs;
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}
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/*
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Miscellaneous stuff
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*/
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////
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//// Miscellaneous stuff
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////
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||||
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/*
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Tries to measure ground level.
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Return value:
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|
@ -414,84 +409,99 @@ public:
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*/
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s16 getGroundLevel(v2s16 p2d);
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/*
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Timestamp (see m_timestamp)
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NOTE: BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
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*/
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void setTimestamp(u32 time)
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////
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//// Timestamp (see m_timestamp)
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////
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// NOTE: BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
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inline void setTimestamp(u32 time)
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{
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m_timestamp = time;
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raiseModified(MOD_STATE_WRITE_AT_UNLOAD, "setTimestamp");
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raiseModified(MOD_STATE_WRITE_AT_UNLOAD, MOD_REASON_SET_TIMESTAMP);
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}
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||||
void setTimestampNoChangedFlag(u32 time)
|
||||
|
||||
inline void setTimestampNoChangedFlag(u32 time)
|
||||
{
|
||||
m_timestamp = time;
|
||||
}
|
||||
u32 getTimestamp()
|
||||
|
||||
inline u32 getTimestamp()
|
||||
{
|
||||
return m_timestamp;
|
||||
}
|
||||
u32 getDiskTimestamp()
|
||||
|
||||
inline u32 getDiskTimestamp()
|
||||
{
|
||||
return m_disk_timestamp;
|
||||
}
|
||||
|
||||
/*
|
||||
See m_usage_timer
|
||||
*/
|
||||
void resetUsageTimer()
|
||||
|
||||
////
|
||||
//// Usage timer (see m_usage_timer)
|
||||
////
|
||||
|
||||
inline void resetUsageTimer()
|
||||
{
|
||||
m_usage_timer = 0;
|
||||
}
|
||||
void incrementUsageTimer(float dtime)
|
||||
|
||||
inline void incrementUsageTimer(float dtime)
|
||||
{
|
||||
m_usage_timer += dtime;
|
||||
}
|
||||
float getUsageTimer()
|
||||
|
||||
inline float getUsageTimer()
|
||||
{
|
||||
return m_usage_timer;
|
||||
}
|
||||
|
||||
/*
|
||||
See m_refcount
|
||||
*/
|
||||
void refGrab()
|
||||
////
|
||||
//// Reference counting (see m_refcount)
|
||||
////
|
||||
|
||||
inline void refGrab()
|
||||
{
|
||||
m_refcount++;
|
||||
}
|
||||
void refDrop()
|
||||
|
||||
inline void refDrop()
|
||||
{
|
||||
m_refcount--;
|
||||
}
|
||||
int refGet()
|
||||
|
||||
inline int refGet()
|
||||
{
|
||||
return m_refcount;
|
||||
}
|
||||
|
||||
/*
|
||||
Node Timers
|
||||
*/
|
||||
// Get timer
|
||||
NodeTimer getNodeTimer(v3s16 p){
|
||||
|
||||
////
|
||||
//// Node Timers
|
||||
////
|
||||
|
||||
inline NodeTimer getNodeTimer(v3s16 p)
|
||||
{
|
||||
return m_node_timers.get(p);
|
||||
}
|
||||
// Deletes timer
|
||||
void removeNodeTimer(v3s16 p){
|
||||
|
||||
inline void removeNodeTimer(v3s16 p)
|
||||
{
|
||||
m_node_timers.remove(p);
|
||||
}
|
||||
// Deletes old timer and sets a new one
|
||||
void setNodeTimer(v3s16 p, NodeTimer t){
|
||||
|
||||
inline void setNodeTimer(v3s16 p, NodeTimer t)
|
||||
{
|
||||
m_node_timers.set(p,t);
|
||||
}
|
||||
// Deletes all timers
|
||||
void clearNodeTimers(){
|
||||
|
||||
inline void clearNodeTimers()
|
||||
{
|
||||
m_node_timers.clear();
|
||||
}
|
||||
|
||||
/*
|
||||
Serialization
|
||||
*/
|
||||
|
||||
////
|
||||
//// Serialization
|
||||
///
|
||||
|
||||
// These don't write or read version by itself
|
||||
// Set disk to true for on-disk format, false for over-the-network format
|
||||
// Precondition: version >= SER_FMT_CLIENT_VER_LOWEST
|
||||
|
@ -514,16 +524,15 @@ private:
|
|||
Used only internally, because changes can't be tracked
|
||||
*/
|
||||
|
||||
MapNode & getNodeRef(s16 x, s16 y, s16 z)
|
||||
inline MapNode &getNodeRef(s16 x, s16 y, s16 z)
|
||||
{
|
||||
if(data == NULL)
|
||||
if (!isValidPosition(x, y, z))
|
||||
throw InvalidPositionException();
|
||||
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
|
||||
|
||||
return data[z * zstride + y * ystride + x];
|
||||
}
|
||||
MapNode & getNodeRef(v3s16 &p)
|
||||
|
||||
inline MapNode &getNodeRef(v3s16 &p)
|
||||
{
|
||||
return getNodeRef(p.X, p.Y, p.Z);
|
||||
}
|
||||
|
@ -536,11 +545,14 @@ public:
|
|||
#ifndef SERVER // Only on client
|
||||
MapBlockMesh *mesh;
|
||||
#endif
|
||||
|
||||
|
||||
NodeMetadataList m_node_metadata;
|
||||
NodeTimerList m_node_timers;
|
||||
StaticObjectList m_static_objects;
|
||||
|
||||
static const u32 ystride = MAP_BLOCKSIZE;
|
||||
static const u32 zstride = MAP_BLOCKSIZE * MAP_BLOCKSIZE;
|
||||
|
||||
private:
|
||||
/*
|
||||
Private member variables
|
||||
|
@ -552,12 +564,12 @@ private:
|
|||
v3s16 m_pos;
|
||||
|
||||
IGameDef *m_gamedef;
|
||||
|
||||
|
||||
/*
|
||||
If NULL, block is a dummy block.
|
||||
Dummy blocks are used for caching not-found-on-disk blocks.
|
||||
*/
|
||||
MapNode * data;
|
||||
MapNode *data;
|
||||
|
||||
/*
|
||||
- On the server, this is used for telling whether the
|
||||
|
@ -565,8 +577,7 @@ private:
|
|||
- On the client, this is used for nothing.
|
||||
*/
|
||||
u32 m_modified;
|
||||
std::string m_modified_reason;
|
||||
bool m_modified_reason_too_long;
|
||||
u32 m_modified_reason;
|
||||
|
||||
/*
|
||||
When propagating sunlight and the above block doesn't exist,
|
||||
|
@ -586,13 +597,13 @@ private:
|
|||
If this is true, lighting might be wrong or right.
|
||||
*/
|
||||
bool m_lighting_expired;
|
||||
|
||||
|
||||
// Whether day and night lighting differs
|
||||
bool m_day_night_differs;
|
||||
bool m_day_night_differs_expired;
|
||||
|
||||
bool m_generated;
|
||||
|
||||
|
||||
/*
|
||||
When block is removed from active blocks, this is set to gametime.
|
||||
Value BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue