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New modsystem
Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window
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parent
6074163bf3
commit
45fcc9de29
6 changed files with 19 additions and 56 deletions
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@ -116,40 +116,18 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
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// mod_names
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if(!mod.is_modpack &&
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mod_names.count(modname) == 0)
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m_new_mod_names.insert(modname);
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m_settings.setBool("load_mod_"+modname, false);
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}
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if(!m_new_mod_names.empty())
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{
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wchar_t* text = wgettext("Warning: Some mods are not configured yet.\n"
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"They will be enabled by default when you save the configuration. ");
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GUIMessageMenu *menu =
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new GUIMessageMenu(Environment, Parent, -1, m_menumgr, text);
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menu->drop();
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delete[] text;
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}
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// find missing mods (mentioned in world.mt, but not installed)
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std::set<std::string> missing_mods;
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for(std::set<std::string>::iterator it = mod_names.begin();
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it != mod_names.end(); ++it)
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{
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std::string modname = *it;
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if(m_addonmods.count(modname) == 0)
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missing_mods.insert(modname);
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m_settings.remove("load_mod_"+modname);
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}
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if(!missing_mods.empty())
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{
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wchar_t* text = wgettext("Warning: Some configured mods are missing.\n"
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"Their setting will be removed when you save the configuration. ");
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GUIMessageMenu *menu =
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new GUIMessageMenu(Environment, Parent, -1, m_menumgr, text);
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delete[] text;
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for(std::set<std::string>::iterator it = missing_mods.begin();
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it != missing_mods.end(); ++it)
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m_settings.remove("load_mod_"+(*it));
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menu->drop();
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}
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std::string worldmtfile = m_wspec.path+DIR_DELIM+"world.mt";
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m_settings.updateConfigFile(worldmtfile.c_str());
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}
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void GUIConfigureWorld::drawMenu()
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@ -388,11 +366,6 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
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return true;
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}
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case GUI_ID_SAVE: {
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for(std::set<std::string>::iterator it = m_new_mod_names.begin();
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it!= m_new_mod_names.end(); ++it)
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{
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m_settings.setBool("load_mod_"+(*it),true);
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}
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std::string worldmtfile = m_wspec.path+DIR_DELIM+"world.mt";
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m_settings.updateConfigFile(worldmtfile.c_str());
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@ -558,22 +531,14 @@ void GUIConfigureWorld::buildTreeView(std::map<std::string, ModSpec> mods,
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buildTreeView(mod.modpack_content, new_node);
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else
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{
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// set icon for node: ? for new mods, x for disabled mods,
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// checkmark for enabled mods
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if(m_new_mod_names.count(modname) > 0)
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{
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new_node->setIcon(QUESTIONMARK_STR);
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}
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// set icon for node: x for disabled mods, checkmark for enabled mods
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bool mod_enabled = false;
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if(m_settings.exists("load_mod_"+modname))
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mod_enabled = m_settings.getBool("load_mod_"+modname);
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if(mod_enabled)
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new_node->setIcon(CHECKMARK_STR);
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else
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{
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bool mod_enabled = true;
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if(m_settings.exists("load_mod_"+modname))
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mod_enabled = m_settings.getBool("load_mod_"+modname);
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if(mod_enabled)
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new_node->setIcon(CHECKMARK_STR);
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else
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new_node->setIcon(CROSS_STR);
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}
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new_node->setIcon(CROSS_STR);
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}
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}
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}
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@ -690,7 +655,6 @@ void GUIConfigureWorld::enableMod(std::string modname)
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m_nodes.find(modname);
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if(it != m_nodes.end())
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(*it).second->setIcon(CHECKMARK_STR);
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m_new_mod_names.erase(modname);
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//also enable all dependencies
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for(std::set<std::string>::iterator it=mspec.depends.begin();
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it != mspec.depends.end(); ++it)
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@ -715,7 +679,6 @@ void GUIConfigureWorld::disableMod(std::string modname)
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m_nodes.find(modname);
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if(it != m_nodes.end())
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(*it).second->setIcon(CROSS_STR);
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m_new_mod_names.erase(modname);
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//also disable all mods that depend on this one
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std::pair<std::multimap<std::string, std::string>::iterator,
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std::multimap<std::string, std::string>::iterator > rdep =
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