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New modsystem
Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window
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@ -60,9 +60,9 @@ Mod load path
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Generic:
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$path_share/games/gameid/mods/
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$path_share/mods/gameid/
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$path_share/mods/
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$path_user/games/gameid/mods/
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$path_user/mods/gameid/ <-- User-installed mods
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$path_user/mods/ <-- User-installed mods
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$worldpath/worldmods/
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In a run-in-place version (eg. the distributed windows version):
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