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Optimize table creation

This commit is contained in:
ShadowNinja 2013-11-30 12:11:07 -05:00
parent 06baf05c64
commit 4594ba6522
5 changed files with 50 additions and 112 deletions

View file

@ -389,67 +389,52 @@ int ModApiCraft::l_get_all_craft_recipes(lua_State *L)
ICraftDefManager *cdef = gdef->cdef();
CraftInput input;
CraftOutput output(o_item,0);
std::vector<CraftDefinition*> recipes_list = cdef->getCraftRecipes(output, gdef);
if (recipes_list.empty())
{
std::vector<CraftDefinition*> recipes_list;
recipes_list = cdef->getCraftRecipes(output, gdef);
if (recipes_list.empty()) {
lua_pushnil(L);
return 1;
}
// Get the table insert function
lua_getglobal(L, "table");
lua_getfield(L, -1, "insert");
int table_insert = lua_gettop(L);
lua_newtable(L);
int table = lua_gettop(L);
for (std::vector<CraftDefinition*>::const_iterator
i = recipes_list.begin();
i != recipes_list.end(); i++)
{
lua_createtable(L, recipes_list.size(), 0);
std::vector<CraftDefinition*>::const_iterator iter = recipes_list.begin();
for (u16 i = 0; iter != recipes_list.end(); iter++) {
CraftOutput tmpout;
tmpout.item = "";
tmpout.time = 0;
CraftDefinition *def = *i;
tmpout = def->getOutput(input, gdef);
tmpout = (*iter)->getOutput(input, gdef);
std::string query = tmpout.item;
char *fmtpos, *fmt = &query[0];
if (strtok_r(fmt, " ", &fmtpos) == output.item)
{
input = def->getInput(output, gdef);
lua_pushvalue(L, table_insert);
lua_pushvalue(L, table);
if (strtok_r(fmt, " ", &fmtpos) == output.item) {
input = (*iter)->getInput(output, gdef);
lua_newtable(L);
int k = 1;
lua_newtable(L);
for(std::vector<ItemStack>::const_iterator
i = input.items.begin();
i != input.items.end(); i++, k++)
{
if (i->empty())
lua_newtable(L); // items
std::vector<ItemStack>::const_iterator iter = input.items.begin();
for (u16 j = 0; iter != input.items.end(); iter++) {
if (iter->empty())
continue;
lua_pushinteger(L,k);
lua_pushstring(L,i->name.c_str());
lua_settable(L, -3);
lua_pushstring(L, iter->name.c_str());
lua_rawseti(L, -2, ++j);
}
lua_setfield(L, -2, "items");
setintfield(L, -1, "width", input.width);
switch (input.method) {
case CRAFT_METHOD_NORMAL:
lua_pushstring(L,"normal");
lua_pushstring(L, "normal");
break;
case CRAFT_METHOD_COOKING:
lua_pushstring(L,"cooking");
lua_pushstring(L, "cooking");
break;
case CRAFT_METHOD_FUEL:
lua_pushstring(L,"fuel");
lua_pushstring(L, "fuel");
break;
default:
lua_pushstring(L,"unknown");
}
lua_pushstring(L, "unknown");
}
lua_setfield(L, -2, "type");
lua_pushstring(L, &tmpout.item[0]);
lua_setfield(L, -2, "output");
if (lua_pcall(L, 2, 0, 0))
script_error(L);
lua_rawseti(L, -2, ++i);
}
}
return 1;