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Made rats cookable and made them spawn near trees
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parent
8ceb0586b2
commit
4556c212db
4 changed files with 50 additions and 6 deletions
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@ -65,6 +65,10 @@ std::string item_craft_get_image_name(const std::string &subname)
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return "clay_brick.png";
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else if(subname == "rat")
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return "rat.png";
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else if(subname == "cooked_rat")
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return "cooked_rat.png";
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else if(subname == "scorched_stuff")
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return "scorched_stuff.png";
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else if(subname == "firefly")
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return "firefly.png";
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else
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@ -98,7 +102,7 @@ s16 item_craft_get_drop_count(const std::string &subname)
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bool item_craft_is_cookable(const std::string &subname)
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{
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if(subname == "lump_of_iron" || subname == "lump_of_clay")
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if(subname == "lump_of_iron" || subname == "lump_of_clay" || subname == "rat" || subname == "cooked_rat")
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return true;
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return false;
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@ -110,6 +114,10 @@ InventoryItem* item_craft_create_cook_result(const std::string &subname)
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return new CraftItem("steel_ingot", 1);
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else if(subname == "lump_of_clay")
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return new CraftItem("clay_brick", 1);
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else if(subname == "rat")
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return new CraftItem("cooked_rat", 1);
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else if(subname == "cooked_rat")
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return new CraftItem("scorched_stuff", 1);
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return NULL;
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}
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