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Various style cleanups + unused code removal
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
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11 changed files with 75 additions and 169 deletions
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@ -155,7 +155,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
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} else {
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NodeMetadata *meta = map->getNodeMetadata(p);
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if (!meta) {
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meta = new NodeMetadata(gamedef);
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meta = new NodeMetadata(gamedef->idef());
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if (!map->setNodeMetadata(p, meta)) {
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delete meta;
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infostream << "RollbackAction::applyRevert(): "
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