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Various style cleanups + unused code removal

-> Don't pass pointer to whole IGameDef to NodeMetadata constructors
	and deserializers, but only to IItemDefManager, which is needed
-> Remove the unused content_mapnode_get_new_name() method
-> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22,
	improving accuracy of error messages a bit
-> Fix style at other serialisation methods too
-> Improve accuracy of some comments
This commit is contained in:
est31 2015-09-18 13:45:42 +02:00
parent 9c635f28ac
commit 452df1c723
11 changed files with 75 additions and 169 deletions

View file

@ -79,7 +79,7 @@ static bool content_nodemeta_deserialize_legacy_body(
inv->getList("0")->setName("main");
}
assert(inv->getList("main") && !inv->getList("0"));
meta->setString("formspec","size[8,9]"
"list[current_name;main;0,0;8,4;]"
"list[current_player;main;0,5;8,4;]");
@ -96,7 +96,7 @@ static bool content_nodemeta_deserialize_legacy_body(
inv->getList("0")->setName("main");
}
assert(inv->getList("main") && !inv->getList("0"));
meta->setString("formspec","size[8,9]"
"list[current_name;main;0,0;8,4;]"
"list[current_player;main;0,5;8,4;]");
@ -145,7 +145,7 @@ static bool content_nodemeta_deserialize_legacy_meta(
void content_nodemeta_deserialize_legacy(std::istream &is,
NodeMetadataList *meta, NodeTimerList *timers,
IGameDef *gamedef)
IItemDefManager *item_def_mgr)
{
meta->clear();
timers->clear();
@ -181,7 +181,7 @@ void content_nodemeta_deserialize_legacy(std::istream &is,
continue;
}
NodeMetadata *data = new NodeMetadata(gamedef);
NodeMetadata *data = new NodeMetadata(item_def_mgr);
bool need_timer = content_nodemeta_deserialize_legacy_meta(is, data);
meta->set(p, data);