mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-22 17:18:39 +00:00
Various style cleanups + unused code removal
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
This commit is contained in:
parent
9c635f28ac
commit
452df1c723
11 changed files with 75 additions and 169 deletions
|
@ -34,8 +34,4 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
|
|||
class NameIdMapping;
|
||||
void content_mapnode_get_name_id_mapping(NameIdMapping *nimap);
|
||||
|
||||
// Convert "CONTENT_STONE"-style names to dynamic ids
|
||||
std::string content_mapnode_get_new_name(const std::string &oldname);
|
||||
class INodeDefManager;
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue