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Clean up read_tiledef and related parts a bit

This commit is contained in:
sfan5 2025-05-13 17:43:30 +02:00
parent d17f22f536
commit 452160cd00
3 changed files with 51 additions and 37 deletions

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@ -191,8 +191,6 @@ struct TileSpec
bool world_aligned = false;
//! Tile rotation.
TileRotation rotation = TileRotation::None;
//! This much light does the tile emit.
u8 emissive_light = 0;
//! The first is base texture, the second is overlay.
TileLayer layers[MAX_TILE_LAYERS];
};