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This is right

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Zughy 2024-09-08 02:29:46 +02:00 committed by GitHub
parent 323829a4ee
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@ -8895,8 +8895,8 @@ Player properties need to be saved manually.
stepheight = 0, stepheight = 0,
-- If positive number, object will climb upwards when it moves -- If positive number, object will climb upwards when it moves
-- horizontally against a `walkable` node, if the height difference -- horizontally against a `walkable` node, if the height difference
-- is within `stepheight`. -- is within `stepheight` and if the object current max Y is greater
-- Values bigger than twice the collisionbox Y won't work. -- or equal than the node max Y.
automatic_face_movement_dir = 0.0, automatic_face_movement_dir = 0.0,
-- Automatically set yaw to movement direction, offset in degrees. -- Automatically set yaw to movement direction, offset in degrees.