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Use a settings object for the main settings

This unifies the settings APIs.

This also unifies the sync and async registration APIs, since the async
registration API did not support adding non-functions to the API table.
This commit is contained in:
ShadowNinja 2014-12-12 14:49:19 -05:00
parent a024042bf5
commit 43d1f375d1
46 changed files with 411 additions and 417 deletions

View file

@ -62,17 +62,17 @@ ClientScripting::ClientScripting(Client *client):
void ClientScripting::InitializeModApi(lua_State *L, int top)
{
ModApiUtil::InitializeClient(L, top);
ModApiClient::Initialize(L, top);
ModApiStorage::Initialize(L, top);
ModApiEnvMod::InitializeClient(L, top);
LuaItemStack::Register(L);
StorageRef::Register(L);
LuaMinimap::Register(L);
NodeMetaRef::RegisterClient(L);
LuaLocalPlayer::Register(L);
LuaCamera::Register(L);
ModApiUtil::InitializeClient(L, top);
ModApiClient::Initialize(L, top);
ModApiStorage::Initialize(L, top);
ModApiEnvMod::InitializeClient(L, top);
}
void ClientScripting::on_client_ready(LocalPlayer *localplayer)