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Use a settings object for the main settings
This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
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a024042bf5
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46 changed files with 411 additions and 417 deletions
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@ -24,7 +24,7 @@ function mm_texture.init()
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DIR_DELIM .. "pack" .. DIR_DELIM
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mm_texture.basetexturedir = mm_texture.defaulttexturedir
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mm_texture.texturepack = core.setting_get("texture_path")
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mm_texture.texturepack = core.settings:get("texture_path")
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mm_texture.gameid = nil
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end
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@ -61,7 +61,7 @@ function mm_texture.reset()
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mm_texture.set_generic("header")
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if not have_bg then
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if core.setting_getbool("menu_clouds") then
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if core.settings:get_bool("menu_clouds") then
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core.set_clouds(true)
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else
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mm_texture.set_dirt_bg()
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@ -88,7 +88,7 @@ function mm_texture.update_game(gamedetails)
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if not have_bg then
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if core.setting_getbool("menu_clouds") then
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if core.settings:get_bool("menu_clouds") then
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core.set_clouds(true)
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else
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mm_texture.set_dirt_bg()
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