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mobv2
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parent
080002f8ed
commit
43a28f04fa
29 changed files with 1720 additions and 2889 deletions
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@ -643,6 +643,24 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
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}
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}
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static void getMob_dungeon_master(Settings &properties)
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{
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properties.set("texture_name", "dungeon_master.png");
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properties.setV3F("sprite_pos", v3f(0.0, 0.85, 0.0));
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properties.setV2F("sprite_size", v2f(2.0, 3.0));
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properties.setFloat("selection_y", -0.4);
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properties.setV2F("selection_size", v2f(0.4, 2.6));
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properties.setFloat("yaw", 1.57);
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properties.setFloat("hp", 20);
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properties.setBool("bright_shooting", true);
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properties.set("shoot_type", "fireball");
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properties.set("shoot_y", "0.7");
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properties.set("sprite_type", "humanoid_1");
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properties.set("player_hit_damage", "1");
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properties.set("player_hit_distance", "1.0");
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properties.set("player_hit_interval", "0.5");
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}
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void ServerEnvironment::step(float dtime)
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{
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DSTACK(__FUNCTION_NAME);
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@ -725,7 +743,7 @@ void ServerEnvironment::step(float dtime)
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/*
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Update list of active blocks, collecting changes
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*/
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const s16 active_block_range = 5;
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const s16 active_block_range = g_settings->getS16("active_block_range");
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core::map<v3s16, bool> blocks_removed;
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core::map<v3s16, bool> blocks_added;
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m_active_blocks.update(players_blockpos, active_block_range,
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@ -926,14 +944,52 @@ void ServerEnvironment::step(float dtime)
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}
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}
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/*
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Make trees from saplings!
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Fun things spawn in caves and dungeons
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*/
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if(n.getContent() == CONTENT_STONE ||
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n.getContent() == CONTENT_MOSSYCOBBLE)
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{
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if(myrand()%200 == 0 && active_object_count_wider == 0)
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{
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v3s16 p1 = p + v3s16(0,1,0);
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MapNode n1a = m_map->getNodeNoEx(p1+v3s16(0,0,0));
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if(n1a.getLightBlend(getDayNightRatio()) <= 3){
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MapNode n1b = m_map->getNodeNoEx(p1+v3s16(0,1,0));
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if(n1a.getContent() == CONTENT_AIR &&
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n1b.getContent() == CONTENT_AIR)
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{
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v3f pos = intToFloat(p1, BS);
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int i = myrand()%5;
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if(i == 0 || i == 1){
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Settings properties;
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getMob_dungeon_master(properties);
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ServerActiveObject *obj = new MobV2SAO(
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this, 0, pos, &properties);
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addActiveObject(obj);
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} else if(i == 2 || i == 3){
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for(int j=0; j<3; j++){
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ServerActiveObject *obj = new RatSAO(
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this, 0, pos);
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addActiveObject(obj);
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}
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} else {
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ServerActiveObject *obj = new Oerkki1SAO(
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this, 0, pos);
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addActiveObject(obj);
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}
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}
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}
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}
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}
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/*
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Make trees from saplings!
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*/
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if(n.getContent() == CONTENT_SAPLING)
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{
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if(myrand()%50 == 0)
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if(myrand()%50 == 0)
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{
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core::map<v3s16, MapBlock*> modified_blocks;
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v3s16 tree_p = p;
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core::map<v3s16, MapBlock*> modified_blocks;
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v3s16 tree_p = p;
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ManualMapVoxelManipulator vmanip(m_map);
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v3s16 tree_blockp = getNodeBlockPos(tree_p);
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vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1));
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@ -944,8 +1000,8 @@ void ServerEnvironment::step(float dtime)
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// update lighting
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core::map<v3s16, MapBlock*> lighting_modified_blocks;
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for(core::map<v3s16, MapBlock*>::Iterator
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i = modified_blocks.getIterator();
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i.atEnd() == false; i++)
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i = modified_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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lighting_modified_blocks.insert(i.getNode()->getKey(), i.getNode()->getValue());
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}
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@ -955,16 +1011,15 @@ void ServerEnvironment::step(float dtime)
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MapEditEvent event;
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event.type = MEET_OTHER;
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for(core::map<v3s16, MapBlock*>::Iterator
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i = modified_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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v3s16 p = i.getNode()->getKey();
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i = modified_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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v3s16 p = i.getNode()->getKey();
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event.modified_blocks.insert(p, true);
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}
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m_map->dispatchEvent(&event);
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}
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}
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}
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}
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}
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@ -978,7 +1033,7 @@ void ServerEnvironment::step(float dtime)
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// This helps the objects to send data at the same time
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bool send_recommended = false;
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m_send_recommended_timer += dtime;
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if(m_send_recommended_timer > 0.15)
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if(m_send_recommended_timer > 0.10)
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{
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m_send_recommended_timer = 0;
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send_recommended = true;
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@ -1020,7 +1075,7 @@ void ServerEnvironment::step(float dtime)
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/*
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TEST CODE
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*/
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#if 1
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#if 0
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m_random_spawn_timer -= dtime;
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if(m_random_spawn_timer < 0)
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{
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@ -1042,7 +1097,7 @@ void ServerEnvironment::step(float dtime)
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pos = player->getPosition();
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pos += v3f(
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myrand_range(-3,3)*BS,
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0,
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5,
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myrand_range(-3,3)*BS
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);
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@ -1054,7 +1109,14 @@ void ServerEnvironment::step(float dtime)
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//ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
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//ServerActiveObject *obj = new RatSAO(this, 0, pos);
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//ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
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ServerActiveObject *obj = new FireflySAO(this, 0, pos);
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//ServerActiveObject *obj = new FireflySAO(this, 0, pos);
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dstream<<DTIME<<"INFO: Server: Spawning MobV2SAO at "
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<<"("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"<<std::endl;
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Settings properties;
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getMob_dungeon_master(properties);
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ServerActiveObject *obj = new MobV2SAO(this, 0, pos, &properties);
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addActiveObject(obj);
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}
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#endif
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@ -1110,6 +1172,47 @@ u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
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return id;
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}
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bool ServerEnvironment::addActiveObjectAsStatic(ServerActiveObject *obj)
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{
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assert(obj);
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v3f objectpos = obj->getBasePosition();
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// The block in which the object resides in
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v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
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/*
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Update the static data
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*/
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// Create new static object
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std::string staticdata = obj->getStaticData();
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StaticObject s_obj(obj->getType(), objectpos, staticdata);
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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// Get or generate the block
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MapBlock *block = m_map->emergeBlock(blockpos);
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bool succeeded = false;
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if(block)
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{
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block->m_static_objects.insert(0, s_obj);
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block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
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succeeded = true;
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}
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else{
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dstream<<"WARNING: ServerEnvironment::addActiveObjectAsStatic: "
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<<"Could not find or generate "
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<<"a block for storing static object"<<std::endl;
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succeeded = false;
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}
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delete obj;
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return succeeded;
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}
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/*
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Finds out what new objects have been added to
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inside a radius around a position
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@ -1894,9 +1997,9 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
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obj->setId(id);
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addActiveObject(obj);
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obj->initialize(init_data);
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addActiveObject(obj);
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}
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void ClientEnvironment::removeActiveObject(u16 id)
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