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This commit is contained in:
Perttu Ahola 2011-10-15 02:28:57 +03:00
parent 080002f8ed
commit 43a28f04fa
29 changed files with 1720 additions and 2889 deletions

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@ -20,9 +20,29 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "collision.h"
#include "environment.h"
#include "settings.h"
core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
/* Some helper functions */
// Y is copied, X and Z change is limited
void accelerate_xz(v3f &speed, v3f target_speed, f32 max_increase)
{
v3f d_wanted = target_speed - speed;
d_wanted.Y = 0;
f32 dl_wanted = d_wanted.getLength();
f32 dl = dl_wanted;
if(dl > max_increase)
dl = max_increase;
v3f d = d_wanted.normalize() * dl;
speed.X += d.X;
speed.Z += d.Z;
speed.Y = target_speed.Y;
}
/*
TestSAO
*/
@ -422,23 +442,6 @@ InventoryItem* RatSAO::createPickedUpItem()
Oerkki1SAO
*/
// Y is copied, X and Z change is limited
void accelerate_xz(v3f &speed, v3f target_speed, f32 max_increase)
{
v3f d_wanted = target_speed - speed;
d_wanted.Y = 0;
f32 dl_wanted = d_wanted.getLength();
f32 dl = dl_wanted;
if(dl > max_increase)
dl = max_increase;
v3f d = d_wanted.normalize() * dl;
speed.X += d.X;
speed.Z += d.Z;
speed.Y = target_speed.Y;
}
// Prototype
Oerkki1SAO proto_Oerkki1SAO(NULL, 0, v3f(0,0,0));
@ -617,7 +620,7 @@ void Oerkki1SAO::step(float dtime, bool send_recommended)
m_touching_ground = moveresult.touching_ground;
// Do collision damage
float tolerance = BS*12;
float tolerance = BS*30;
float factor = BS*0.5;
v3f speed_diff = old_speed - m_speed_f;
// Increase effect in X and Z
@ -886,3 +889,477 @@ InventoryItem* FireflySAO::createPickedUpItem()
InventoryItem *item = InventoryItem::deSerialize(is);
return item;
}
/*
MobV2SAO
*/
// Prototype
MobV2SAO proto_MobV2SAO(NULL, 0, v3f(0,0,0), NULL);
MobV2SAO::MobV2SAO(ServerEnvironment *env, u16 id, v3f pos,
Settings *init_properties):
ServerActiveObject(env, id, pos),
m_move_type("ground_nodes"),
m_speed(0,0,0),
m_last_sent_position(0,0,0),
m_oldpos(0,0,0),
m_yaw(0),
m_counter1(0),
m_counter2(0),
m_age(0),
m_touching_ground(false),
m_hp(10),
m_walk_around(false),
m_walk_around_timer(0),
m_next_pos_exists(false),
m_shoot_reload_timer(0),
m_shooting(false),
m_shooting_timer(0),
m_falling(false)
{
ServerActiveObject::registerType(getType(), create);
m_properties = new Settings();
if(init_properties)
m_properties->update(*init_properties);
m_properties->setV3F("pos", pos);
setPropertyDefaults();
readProperties();
}
MobV2SAO::~MobV2SAO()
{
delete m_properties;
}
ServerActiveObject* MobV2SAO::create(ServerEnvironment *env, u16 id, v3f pos,
const std::string &data)
{
std::istringstream is(data, std::ios::binary);
Settings properties;
properties.parseConfigLines(is, "MobArgsEnd");
MobV2SAO *o = new MobV2SAO(env, id, pos, &properties);
return o;
}
std::string MobV2SAO::getStaticData()
{
updateProperties();
std::ostringstream os(std::ios::binary);
m_properties->writeLines(os);
return os.str();
}
std::string MobV2SAO::getClientInitializationData()
{
//dstream<<__FUNCTION_NAME<<std::endl;
updateProperties();
std::ostringstream os(std::ios::binary);
// version
writeU8(os, 0);
Settings client_properties;
/*client_properties.set("version", "0");
client_properties.updateValue(*m_properties, "pos");
client_properties.updateValue(*m_properties, "yaw");
client_properties.updateValue(*m_properties, "hp");*/
// Just send everything for simplicity
client_properties.update(*m_properties);
std::ostringstream os2(std::ios::binary);
client_properties.writeLines(os2);
compressZlib(os2.str(), os);
return os.str();
}
bool checkFreePosition(Map *map, v3s16 p0, v3s16 size)
{
for(int dx=0; dx<size.X; dx++)
for(int dy=0; dy<size.Y; dy++)
for(int dz=0; dz<size.Z; dz++){
v3s16 dp(dx, dy, dz);
v3s16 p = p0 + dp;
MapNode n = map->getNodeNoEx(p);
if(n.getContent() != CONTENT_AIR)
return false;
}
return true;
}
bool checkWalkablePosition(Map *map, v3s16 p0)
{
v3s16 p = p0 + v3s16(0,-1,0);
MapNode n = map->getNodeNoEx(p);
if(n.getContent() != CONTENT_AIR)
return true;
return false;
}
bool checkFreeAndWalkablePosition(Map *map, v3s16 p0, v3s16 size)
{
if(!checkFreePosition(map, p0, size))
return false;
if(!checkWalkablePosition(map, p0))
return false;
return true;
}
static void get_random_u32_array(u32 a[], u32 len)
{
u32 i, n;
for(i=0; i<len; i++)
a[i] = i;
n = len;
while(n > 1){
u32 k = myrand() % n;
n--;
u32 temp = a[n];
a[n] = a[k];
a[k] = temp;
}
}
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
static void explodeSquare(Map *map, v3s16 p0, v3s16 size)
{
core::map<v3s16, MapBlock*> modified_blocks;
for(int dx=0; dx<size.X; dx++)
for(int dy=0; dy<size.Y; dy++)
for(int dz=0; dz<size.Z; dz++){
v3s16 dp(dx - size.X/2, dy - size.Y/2, dz - size.Z/2);
v3s16 p = p0 + dp;
MapNode n = map->getNodeNoEx(p);
if(n.getContent() == CONTENT_IGNORE)
continue;
//map->removeNodeWithEvent(p);
map->removeNodeAndUpdate(p, modified_blocks);
}
// Send a MEET_OTHER event
MapEditEvent event;
event.type = MEET_OTHER;
for(core::map<v3s16, MapBlock*>::Iterator
i = modified_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
event.modified_blocks.insert(p, true);
}
map->dispatchEvent(&event);
}
void MobV2SAO::step(float dtime, bool send_recommended)
{
assert(m_env);
Map *map = &m_env->getMap();
m_age += dtime;
if(m_die_age >= 0.0 && m_age >= m_die_age){
m_removed = true;
return;
}
if(!m_falling)
{
m_shooting_timer -= dtime;
if(m_shooting_timer <= 0.0 && m_shooting){
m_shooting = false;
std::string shoot_type = m_properties->get("shoot_type");
v3f shoot_pos(0,0,0);
shoot_pos.Y += m_properties->getFloat("shoot_y") * BS;
if(shoot_type == "fireball"){
v3f dir(cos(m_yaw/180*PI),0,sin(m_yaw/180*PI));
v3f speed = dir * BS * 10.0;
v3f pos = m_base_position + shoot_pos;
dstream<<__FUNCTION_NAME<<": Shooting fireball from "<<PP(pos)
<<" at speed "<<PP(speed)<<std::endl;
Settings properties;
properties.setV3F("speed", speed);
properties.setFloat("die_age", 5.0);
properties.set("move_type", "constant_speed");
properties.set("texture_name", "fireball.png");
properties.setV3F("sprite_pos", v3f(0.0, 0.0, 0.0));
properties.setV2F("sprite_size", v2f(1.0, 1.0));
properties.set("sprite_type", "simple");
properties.set("simple_anim_frames", "3");
properties.set("simple_anim_frametime", "0.1");
properties.setFloat("hp", 1000);
properties.set("lock_full_brightness", "true");
properties.set("player_hit_damage", "9");
properties.set("player_hit_distance", "2");
properties.set("player_hit_interval", "1");
ServerActiveObject *obj = new MobV2SAO(m_env, 0,
pos, &properties);
//m_env->addActiveObjectAsStatic(obj);
m_env->addActiveObject(obj);
} else {
dstream<<__FUNCTION_NAME<<": Unknown shoot_type="<<shoot_type
<<std::endl;
}
}
m_shoot_reload_timer += dtime;
if(m_shoot_reload_timer >= 5.0 && !m_next_pos_exists)
{
m_shoot_reload_timer = 0.0;
m_shooting = true;
m_shooting_timer = 1.5;
{
std::ostringstream os(std::ios::binary);
// command (2 = shooting)
writeU8(os, 2);
// time
writeF1000(os, m_shooting_timer + 0.1);
// bright?
writeU8(os, true);
// create message and add to list
ActiveObjectMessage aom(getId(), false, os.str());
m_messages_out.push_back(aom);
}
}
}
if(m_move_type == "ground_nodes")
{
if(!m_shooting){
m_walk_around_timer -= dtime;
if(m_walk_around_timer <= 0.0){
m_walk_around = !m_walk_around;
if(m_walk_around)
m_walk_around_timer = 0.1*myrand_range(10,50);
else
m_walk_around_timer = 0.1*myrand_range(30,70);
}
}
/* Move */
if(m_next_pos_exists){
v3f pos_f = m_base_position;
v3f next_pos_f = intToFloat(m_next_pos_i, BS);
v3f v = next_pos_f - pos_f;
m_yaw = atan2(v.Z, v.X) / M_PI * 180;
v3f diff = next_pos_f - pos_f;
v3f dir = diff;
dir.normalize();
float speed = BS * 0.5;
if(m_falling)
speed = BS * 3.0;
dir *= dtime * speed;
bool arrived = false;
if(dir.getLength() > diff.getLength()){
dir = diff;
arrived = true;
}
pos_f += dir;
m_base_position = pos_f;
if((pos_f - next_pos_f).getLength() < 0.1 || arrived){
//dstream<<"id="<<m_id<<": arrived to "<<PP(m_next_pos_i)<<std::endl;
m_next_pos_exists = false;
}
}
v3s16 pos_i = floatToInt(m_base_position, BS);
v3s16 size_blocks = v3s16(m_size.X+0.5,m_size.Y+0.5,m_size.X+0.5);
v3s16 pos_size_off(0,0,0);
if(m_size.X >= 2.5){
pos_size_off.X = -1;
pos_size_off.Y = -1;
}
if(!m_next_pos_exists){
/* Check whether to drop down */
if(checkFreePosition(map,
pos_i + pos_size_off + v3s16(0,-1,0), size_blocks)){
m_next_pos_i = pos_i + v3s16(0,-1,0);
m_next_pos_exists = true;
m_falling = true;
} else {
m_falling = false;
}
}
if(m_walk_around)
{
if(!m_next_pos_exists){
/* Find some position where to go next */
v3s16 dps[3*3*3];
int num_dps = 0;
for(int dx=-1; dx<=1; dx++)
for(int dy=-1; dy<=1; dy++)
for(int dz=-1; dz<=1; dz++){
if(dx == 0 && dy == 0)
continue;
if(dx != 0 && dz != 0 && dy != 0)
continue;
dps[num_dps++] = v3s16(dx,dy,dz);
}
u32 order[3*3*3];
get_random_u32_array(order, num_dps);
/*dstream<<"At pos "<<PP(pos_i)<<"; Random array: ";
for(int i=0; i<num_dps; i++){
dstream<<order[i]<<" ";
}
dstream<<std::endl;*/
for(int i=0; i<num_dps; i++){
v3s16 p = dps[order[i]] + pos_i;
bool is_free = checkFreeAndWalkablePosition(map,
p + pos_size_off, size_blocks);
//dstream<<PP(p)<<" is_free="<<is_free<<std::endl;
if(!is_free)
continue;
m_next_pos_i = p;
m_next_pos_exists = true;
break;
}
}
}
}
else if(m_move_type == "constant_speed")
{
m_base_position += m_speed * dtime;
v3s16 pos_i = floatToInt(m_base_position, BS);
v3s16 size_blocks = v3s16(m_size.X+0.5,m_size.Y+0.5,m_size.X+0.5);
v3s16 pos_size_off(0,0,0);
if(m_size.X >= 2.5){
pos_size_off.X = -1;
pos_size_off.Y = -1;
}
bool free = checkFreePosition(map, pos_i + pos_size_off, size_blocks);
if(!free){
explodeSquare(map, pos_i, v3s16(3,3,3));
m_removed = true;
return;
}
}
else
{
dstream<<"MobV2SAO::step(): id="<<m_id<<" unknown move_type=\""
<<m_move_type<<"\""<<std::endl;
}
if(send_recommended == false)
return;
if(m_base_position.getDistanceFrom(m_last_sent_position) > 0.05*BS)
{
m_last_sent_position = m_base_position;
std::ostringstream os(std::ios::binary);
// command (0 = update position)
writeU8(os, 0);
// pos
writeV3F1000(os, m_base_position);
// yaw
writeF1000(os, m_yaw);
// create message and add to list
ActiveObjectMessage aom(getId(), false, os.str());
m_messages_out.push_back(aom);
}
}
u16 MobV2SAO::punch(const std::string &toolname, v3f dir)
{
u16 amount = 2;
dstream<<"id="<<m_id<<": punch with \""<<toolname<<"\""<<std::endl;
/* See tool names in inventory.h */
if(toolname == "WSword")
amount = 4;
if(toolname == "STSword")
amount = 7;
if(toolname == "SteelSword")
amount = 10;
if(toolname == "STAxe")
amount = 3;
if(toolname == "SteelAxe")
amount = 4;
if(toolname == "SteelPick")
amount = 3;
doDamage(amount);
return 65536/100;
}
void MobV2SAO::setPropertyDefaults()
{
m_properties->setDefault("move_type", "ground_nodes");
m_properties->setDefault("speed", "(0,0,0)");
m_properties->setDefault("age", "0");
m_properties->setDefault("yaw", "0");
m_properties->setDefault("pos", "(0,0,0)");
m_properties->setDefault("hp", "0");
m_properties->setDefault("die_age", "-1");
m_properties->setDefault("size", "(1,2)");
m_properties->setDefault("shoot_type", "fireball");
m_properties->setDefault("shoot_y", "0");
}
void MobV2SAO::readProperties()
{
m_move_type = m_properties->get("move_type");
m_speed = m_properties->getV3F("speed");
m_age = m_properties->getFloat("age");
m_yaw = m_properties->getFloat("yaw");
m_base_position = m_properties->getV3F("pos");
m_hp = m_properties->getS32("hp");
m_die_age = m_properties->getFloat("die_age");
m_size = m_properties->getV2F("size");
}
void MobV2SAO::updateProperties()
{
m_properties->set("move_type", m_move_type);
m_properties->setV3F("speed", m_speed);
m_properties->setFloat("age", m_age);
m_properties->setFloat("yaw", m_yaw);
m_properties->setV3F("pos", m_base_position);
m_properties->setS32("hp", m_hp);
m_properties->setFloat("die_age", m_die_age);
m_properties->setV2F("size", m_size);
m_properties->setS32("version", 0);
}
void MobV2SAO::doDamage(u16 d)
{
dstream<<"MobV2 hp="<<m_hp<<" damage="<<d<<std::endl;
if(d < m_hp)
{
m_hp -= d;
}
else
{
// Die
m_hp = 0;
m_removed = true;
}
{
std::ostringstream os(std::ios::binary);
// command (1 = damage)
writeU8(os, 1);
// amount
writeU16(os, d);
// create message and add to list
ActiveObjectMessage aom(getId(), false, os.str());
m_messages_out.push_back(aom);
}
}