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This commit is contained in:
Perttu Ahola 2011-10-15 02:28:57 +03:00
parent 080002f8ed
commit 43a28f04fa
29 changed files with 1720 additions and 2889 deletions

View file

@ -522,24 +522,6 @@ void Client::step(float dtime)
// Step environment
m_env.step(dtime);
/*
Handle active blocks
NOTE: These old objects are DEPRECATED. TODO: Remove
*/
for(core::map<v3s16, bool>::Iterator
i = m_active_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(p);
if(block == NULL)
continue;
// Step MapBlockObjects
block->stepObjects(dtime, false, m_env.getDayNightRatio());
}
/*
Get events
*/
@ -1191,16 +1173,11 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
}
//DEBUG
else if(command == TOCLIENT_OBJECTDATA)
//else if(0)
{
// Strip command word and create a stringstream
std::string datastring((char*)&data[2], datasize-2);
std::istringstream is(datastring, std::ios_base::binary);
{ //envlock
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
u8 buf[12];
/*
@ -1250,106 +1227,16 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
/*
Read block objects
NOTE: Deprecated stuff here, TODO: Remove
NOTE: Deprecated stuff
*/
// Read active block count
is.read((char*)buf, 2);
u16 blockcount = readU16(buf);
// Initialize delete queue with all active blocks
core::map<v3s16, bool> abs_to_delete;
for(core::map<v3s16, bool>::Iterator
i = m_active_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
/*dstream<<"adding "
<<"("<<p.x<<","<<p.y<<","<<p.z<<") "
<<" to abs_to_delete"
<<std::endl;*/
abs_to_delete.insert(p, true);
u16 blockcount = readU16(is);
if(blockcount != 0){
dstream<<"WARNING: TOCLIENT_OBJECTDATA: blockcount != 0 "
"not supported"<<std::endl;
return;
}
/*dstream<<"Initial delete queue size: "<<abs_to_delete.size()
<<std::endl;*/
for(u16 i=0; i<blockcount; i++)
{
// Read blockpos
is.read((char*)buf, 6);
v3s16 p = readV3S16(buf);
// Get block from somewhere
MapBlock *block = NULL;
try{
block = m_env.getMap().getBlockNoCreate(p);
}
catch(InvalidPositionException &e)
{
//TODO: Create a dummy block?
}
if(block == NULL)
{
dstream<<"WARNING: "
<<"Could not get block at blockpos "
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
<<"in TOCLIENT_OBJECTDATA. Ignoring "
<<"following block object data."
<<std::endl;
return;
}
/*dstream<<"Client updating objects for block "
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
<<std::endl;*/
// Insert to active block list
m_active_blocks.insert(p, true);
// Remove from deletion queue
if(abs_to_delete.find(p) != NULL)
abs_to_delete.remove(p);
/*
Update objects of block
NOTE: Be sure this is done in the main thread.
*/
block->updateObjects(is, m_server_ser_ver,
m_device->getSceneManager(), m_env.getDayNightRatio());
}
/*dstream<<"Final delete queue size: "<<abs_to_delete.size()
<<std::endl;*/
// Delete objects of blocks in delete queue
for(core::map<v3s16, bool>::Iterator
i = abs_to_delete.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
try
{
MapBlock *block = m_env.getMap().getBlockNoCreate(p);
// Clear objects
block->clearObjects();
// Remove from active blocks list
m_active_blocks.remove(p);
}
catch(InvalidPositionException &e)
{
dstream<<"WARNAING: Client: "
<<"Couldn't clear objects of active->inactive"
<<" block "
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
<<" because block was not found"
<<std::endl;
// Ignore
}
}
} //envlock
}
else if(command == TOCLIENT_TIME_OF_DAY)
{
@ -1636,32 +1523,6 @@ void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
Send(0, data, true);
}
void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
{
if(connectedAndInitialized() == false){
dout_client<<DTIME<<"Client::clickObject() "
"cancelled (not connected)"
<<std::endl;
return;
}
/*
[0] u16 command=TOSERVER_CLICK_OBJECT
[2] u8 button (0=left, 1=right)
[3] v3s16 block
[9] s16 id
[11] u16 item
*/
u8 datasize = 2 + 1 + 6 + 2 + 2;
SharedBuffer<u8> data(datasize);
writeU16(&data[0], TOSERVER_CLICK_OBJECT);
writeU8(&data[2], button);
writeV3S16(&data[3], blockpos);
writeS16(&data[9], id);
writeU16(&data[11], item);
Send(0, data, true);
}
void Client::clickActiveObject(u8 button, u16 id, u16 item)
{
if(connectedAndInitialized() == false){
@ -1687,45 +1548,6 @@ void Client::clickActiveObject(u8 button, u16 id, u16 item)
Send(0, data, true);
}
void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
{
/*
u16 command
v3s16 blockpos
s16 id
u16 textlen
textdata
*/
std::ostringstream os(std::ios_base::binary);
u8 buf[12];
// Write command
writeU16(buf, TOSERVER_SIGNTEXT);
os.write((char*)buf, 2);
// Write blockpos
writeV3S16(buf, blockpos);
os.write((char*)buf, 6);
// Write id
writeS16(buf, id);
os.write((char*)buf, 2);
u16 textlen = text.size();
// Write text length
writeS16(buf, textlen);
os.write((char*)buf, 2);
// Write text
os.write((char*)text.c_str(), textlen);
// Make data buffer
std::string s = os.str();
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
// Send as reliable
Send(0, data, true);
}
void Client::sendSignNodeText(v3s16 p, std::string text)
{
/*
@ -2083,71 +1905,6 @@ void Client::inventoryAction(InventoryAction *a)
sendInventoryAction(a);
}
MapBlockObject * Client::getSelectedObject(
f32 max_d,
v3f from_pos_f_on_map,
core::line3d<f32> shootline_on_map
)
{
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
core::array<DistanceSortedObject> objects;
for(core::map<v3s16, bool>::Iterator
i = m_active_blocks.getIterator();
i.atEnd() == false; i++)
{
v3s16 p = i.getNode()->getKey();
MapBlock *block = NULL;
try
{
block = m_env.getMap().getBlockNoCreate(p);
}
catch(InvalidPositionException &e)
{
continue;
}
// Calculate from_pos relative to block
v3s16 block_pos_i_on_map = block->getPosRelative();
v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
v3f from_pos_f_on_block = from_pos_f_on_map - block_pos_f_on_map;
block->getObjects(from_pos_f_on_block, max_d, objects);
//block->getPseudoObjects(from_pos_f_on_block, max_d, objects);
}
//dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
// Sort them.
// After this, the closest object is the first in the array.
objects.sort();
for(u32 i=0; i<objects.size(); i++)
{
MapBlockObject *obj = objects[i].obj;
MapBlock *block = obj->getBlock();
// Calculate shootline relative to block
v3s16 block_pos_i_on_map = block->getPosRelative();
v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
core::line3d<f32> shootline_on_block(
shootline_on_map.start - block_pos_f_on_map,
shootline_on_map.end - block_pos_f_on_map
);
if(obj->isSelected(shootline_on_block))
{
//dstream<<"Returning selected object"<<std::endl;
return obj;
}
}
//dstream<<"No object selected; returning NULL."<<std::endl;
return NULL;
}
ClientActiveObject * Client::getSelectedActiveObject(
f32 max_d,
v3f from_pos_f_on_map,