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Cleanup some header inclusions to improve compilation times

This commit is contained in:
Loic Blot 2017-01-11 09:03:07 +01:00 committed by Ner'zhul
parent 6647939403
commit 430d3b28e4
10 changed files with 22 additions and 13 deletions

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@ -105,10 +105,7 @@ public:
u16 getBreath() const { return m_breath; }
void setBreath(u16 breath) { m_breath = breath; }
v3s16 getLightPosition() const
{
return floatToInt(m_position + v3f(0,BS+BS/2,0), BS);
}
v3s16 getLightPosition() const;
void setYaw(f32 yaw)
{
@ -131,11 +128,7 @@ public:
v3f getPosition() const { return m_position; }
v3f getEyePosition() const { return m_position + getEyeOffset(); }
v3f getEyeOffset() const
{
float eye_height = camera_barely_in_ceiling ? 1.5f : 1.625f;
return v3f(0, BS * eye_height, 0);
}
v3f getEyeOffset() const;
private:
void accelerateHorizontal(const v3f &target_speed, const f32 max_increase);
void accelerateVertical(const v3f &target_speed, const f32 max_increase);